Rust PvE LoVeServer
Online 82.21.2.15:10289 checked 8m ago
Stats
- Players
- 2/ 80
- 2% full
- Slots
- 78open
- 80 max players
- 7-day avg
- 9
- 7-day average · peak 34
- FPS
- 44
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 5h 56m
- since its last restart; the bar fills at a day
- Rank
- #1,019
- top 5%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 57, 32 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 05:20 UTC26d ago | 57 | – | running | 1 |
| Thu 1 Oct, 20:14 UTC FW27d ago | 57 | – | 0.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on Rust PvE LoVeServer?
Rust PvE LoVeServer runs a procedural map of size 5,000 with seed 1, generated by the game. From this page RustMaps displays it, since the same size and seed always give the same map. Its name for the map: Custom Map.
What are the rules and settings on Rust PvE LoVeServer?
Rust PvE LoVeServer says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. survival is the mode, gather, build and raid in the standard game. Fighting and raiding between players are allowed. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running. Anti-cheat is on: VAC is enabled.
Wipe schedule
What is the wipe schedule on Rust PvE LoVeServer?
The record of Rust PvE LoVeServer's wipes is too thin yet to tell its rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 26 days 23 hours is how long the current world has been up.
What happens on Rust PvE LoVeServer when wipe day arrives?
Its recent wipes drew an average of 57 players at peak. On the latest wipe, 32 hours in, the crowd hit its peak.
Tags
What do the server tags on Rust PvE LoVeServer mean?
Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp80 (Max players): Slot count: 80; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings are listed under Rust PvE LoVeServer. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Rust PvE LoVeServer?
These Rust Leaderboard lists count Rust PvE LoVeServer among them: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
About the server
Which Rust version is Rust PvE LoVeServer on?
The build behind Rust PvE LoVeServer: Rust network protocol 2635 and build 168909 on Linux. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Rust PvE LoVeServer up right now, and how steady is it?
Player one, Rust PvE LoVeServer is online as you read this. About 5 hours ago is when it last restarted, judged by the uptime it reports. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. 13 September 2026 is when Rust Leaderboard first logged it.
How well does Rust PvE LoVeServer perform?
Averaged over the last 48 hours, server fps was 43, with a low of 10. Buildings, deployables and all the rest of the world took the entity count as high as 218,366. Memory use peaked at 6,429 MB. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is Rust PvE LoVeServer hosted?
Nothing about a region is published by Rust PvE LoVeServer. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 82.21.2.15:10289.
Player count
Where does Rust PvE LoVeServer sit in the rankings?
Player hours over seven days put Rust PvE LoVeServer at #1,019, among the top 5% of ranked servers.
How many players are on Rust PvE LoVeServer right now?
On Rust PvE LoVeServer, 2 players are in and 80 slots are on the board. 34 was the high point over seven days, with 9 players on average. Peak activity over the last 48 hours came at 13:00 UTC, with an average of 25 players.
Connect
How do I join Rust PvE LoVeServer?
Type client.connect 82.21.2.15:10289 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. You can find it at https://discord.com/invite/d9KAwDeRAP.
