OT Events
Online 82.215.64.19:28021 checked 10m ago
Stats
- Players
- 0/ ?
- players now
- Slots
- –open
- no max players
- 7-day avg
- 3
- 7-day average · peak 82
- FPS
- 40
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 1d 13h
- since its last restart; the bar fills at a day
- Rank
- #1,773
- top 8%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 8% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 82, 4 hours in, with 1 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 20:15 UTC1d ago | – | – | running | 1 |
| Sat 24 Oct, 12:43 UTC5d ago | 82+1 queue | halved by day 1 | 3.3 days | 0 |
| Fri 23 Oct, 19:59 UTC5d ago | 82+1 queue | – | 0.7 days | 0 |
| Wed 14 Oct, 14:04 UTC14d ago | 0 | – | 9.2 days | 0 |
| Thu 24 Sep, 03:14 UTC35d ago | 1 | halved by day 1 | 20.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on OT Events?
OT Events runs a procedural map of size 5,000 with seed 1337, generated by the game. From this page RustMaps displays it, since the same size and seed always give the same map. Custom Map is the map name shown.
What are the rules and settings on OT Events?
The name of OT Events carries no gather rate. 100 players is the group cap. It plays as survival, raiding, building and gathering in the standard game. Players may raid and fight each other. Under Modded in the server browser, because plugins or settings modify play. Oxide plugins are running. Anti-cheat is on: VAC is enabled.
Reset times
What is the wipe schedule on OT Events?
OT Events wipes whenever it likes, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 39 hours is how long the current world has been up.
What happens on OT Events when wipe day arrives?
Its recent wipes drew an average of 55 players at peak. With 1 waiting in the queue, the latest wipe peaked 4 hours in. 0% of its recent wipes held more than half the peak all the way to the next wipe. On the wipes where it did not, the count dropped under half by day 1.
Tag guide
What do the server tags on OT Events mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): The server has 0 slots; ts100 (Group limit): You can have up to 100 per team; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): This is Modded: the game is changed by plugins or settings are listed under OT Events. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include OT Events?
OT Events appears on the following Rust Leaderboard lists: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server details
Which Rust version is OT Events running?
Rust network protocol 2635 and build 168909 on Linux is what OT Events runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is OT Events up right now, and how steady is it?
OT Events is up, live and reachable this moment. The uptime figure puts the last restart at roughly 37 hours ago. It was up 99% of the time over the last 7 full days: 167 of 168 hours on. The first record Rust Leaderboard has of it is 13 September 2026.
How well does OT Events perform?
Averaged over the last 48 hours, server fps was 40, with a low of 40. At its peak the world carried 48,489 entities: buildings, deployables and the rest. Memory use peaked at 3,904 MB. What reads as lag to players: fps falling and entities piling up.
Where in the world is OT Events hosted?
No region is published by OT Events. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 82.215.64.19:28021 is its address.
Population
Where does OT Events sit in the rankings?
Player hours for the week place OT Events at #1,773, in the top 8% of every ranked server.
How many players are on OT Events right now?
The live count for OT Events is 0 players. Its average over the past week is 3 players, peaking at 82. The busiest point in the last 48 hours was 19:00 UTC, averaging 1 players.
Connect
How do I join OT Events?
In the Rust console (F1) enter client.connect 82.215.64.19:28021. Launch Rust from this page instead and it opens the game through Steam and joins for you.