Shane Test
Offline 82.35.171.159:28015 checked 3d ago
Stats
- Players
- 1/ 1
- 100% full
- Slots
- 0open
- 1 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #10,495
- top 47%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 11:44 UTC3d ago | 1 | – | running | 1 |
| Sat 24 Oct, 23:52 UTC4d ago | 1 | – | 0.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on Shane Test?
Shane Test runs on a map the game generates procedurally.
What are the rules and settings on Shane Test?
No gather rate appears in the name of Shane Test. 8 players is the group cap, unchanged from the game's default. survival is the mode, gather, build and raid in the standard game. Players may raid and fight each other. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running. VAC is on, Valve's anti-cheat.
Wipe schedule
What is the wipe schedule on Shane Test?
Shane Test has too few wipes on record to show a rhythm yet. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now dates from 3 days 16 hours.
What happens on Shane Test when wipe day arrives?
The average peak across its recent wipes is 1 players. On the latest wipe, 2 hours in, the crowd hit its peak.
Lists and filters
What do the server tags on Shane Test mean?
The server browser reads these tags from Shane Test: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Shane Test?
Shane Test appears on the following Rust Leaderboard lists: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server facts
Which Rust version is Shane Test on?
The build behind Shane Test: Rust network protocol 2635 and build 168909 on Windows. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Shane Test up right now, and how steady is it?
Player one, Shane Test is offline as you read this, last spotted 3 days 8 hours ago. It was up 4% of the time over the last 7 full days: 7 of 168 hours on. The first record Rust Leaderboard has of it is 3 October 2026.
Where in the world is Shane Test hosted?
Nothing about a region is published by Shane Test. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 82.35.171.159:28015 is its address.
Player count
Where does Shane Test sit in the rankings?
Player hours over seven days put Shane Test at #10,495, among the top 47% of ranked servers.
How many players are on Shane Test right now?
No connection to Shane Test: it is offline now, with the last check 3 days 8 hours ago. 1 was the high point over seven days, with 0 players on average.
Getting in
How do I join Shane Test?
In the Rust console (F1) enter client.connect 82.35.171.159:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.