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11846servers on
Hi-score
84816players now
2UP
288fresh wipes · 3h
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TEST SERVER

Offline 82.67.108.110:28025 checked 20d ago

moddedcarbon

Stats

Players
1/ 50
2% full
Slots
49open
50 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#14,865
top 67%
Last wipe · new game
24d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.2 days
usual gap
between real wipes
50%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Sun 4 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 17:14 UTC24d ago 1 – running 0
Fri 2 Oct, 08:55 UTC27d ago 1 – 2.3 days 0
Thu 1 Oct, 18:25 UTC FW27d ago 1 – 0.6 days 1
Thu 24 Sep, 14:07 UTC35d ago 1 – 7.2 days 0
Tue 22 Sep, 11:10 UTC37d ago 1 – 2.1 days 0
Tue 15 Sep, 16:39 UTC43d ago 1 halved by day 3 6.8 days 0
Sun 13 Sep, 18:15 UTC45d ago 1 – 1.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
172 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 119 on average
168 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
82 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
100 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 85 on average
248 / 700

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on TEST SERVER?

The game generates a procedural map for TEST SERVER.

What are the rules and settings on TEST SERVER?

No gather rate appears in the name of TEST SERVER. Up to 8 players per group, which is the game's default. the usual game, with gathering, building and raiding: that is survival. Players may raid and fight each other. Under Modded in the server browser, because plugins or settings modify play. Carbon plugins are running. VAC is on, Valve's anti-cheat.

Reset times

What is the wipe schedule on TEST SERVER?

TEST SERVER wipes whenever it likes, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 24 days 21 hours is how long the current world has been up.

What happens on TEST SERVER when wipe day arrives?

At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd was at its highest. Half the peak or more lasted until the next wipe in 0% of recent wipes. On the wipes where it did not, the count dropped under half by day 3.

Tags

What do the server tags on TEST SERVER mean?

Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings make changes, so it sits under Modded; ^y (Carbon): This server uses Carbon for plugins are listed under TEST SERVER. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include TEST SERVER?

These Rust Leaderboard lists count TEST SERVER among them: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server details

Which Rust version is TEST SERVER on?

The build behind TEST SERVER: Rust network protocol 2634 and build 167231 on Linux. Matching the protocol is what joining needs; Steam handles the update.

Is TEST SERVER up right now, and how steady is it?

TEST SERVER is down this moment; the last signal came 20 days 17 hours ago. Of the 168 hours in the last 7 full days it was up for 0, or 0%. The first record Rust Leaderboard has of it is 13 September 2026.

Where in the world is TEST SERVER hosted?

No region is published by TEST SERVER. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 82.67.108.110:28025.

Player count

Where does TEST SERVER sit in the rankings?

Player hours over seven days put TEST SERVER at #14,865, among the top 67% of ranked servers.

How many players are on TEST SERVER right now?

TEST SERVER is offline at the moment; the last sighting was 20 days 17 hours ago.

How to join

How do I join TEST SERVER?

Type client.connect 82.67.108.110:28025 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167231,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players It holds 50 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to join.
cs167231
Build The game build is 167231.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings make changes, so it sits under Modded.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.