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11732servers on
Hi-score
69328players now
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126fresh wipes · 3h
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CrypticRedHats Public Branch Development Server

Online 83.151.204.153:28015 checked 11m ago

moddedcarbon

Stats

Players
0/ 500
0% full
Slots
500open
500 max players
7-day avg
0
7-day average · peak 2
FPS
44
server frames a second, the latest hour; the bar fills at 60
Uptime
23h 19m
since its last restart; the bar fills at a day
Rank
#7,561
top 34%
Last wipe · new game
24d ago
no schedule published
Next wipe · continue?
–
too few wipes seen yet

Players

AveragePeak
00.511.5211:0016:0021:0001:0006:0011:00

Hourly average and peak, UTC.

Server performance

02040608011:0016:0021:0001:0006:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 06:59 UTC24d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
180 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
0 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
147 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
16 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
48 / 1000

Quick answers

from the figures on this page

How it plays

Which map is loaded on CrypticRedHats Public Branch Development Server?

CrypticRedHats Public Branch Development Server runs a procedural map of size 4,000 with seed 1337, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map. Custom Map is the map name shown.

What are the rules and settings on CrypticRedHats Public Branch Development Server?

The name of CrypticRedHats Public Branch Development Server carries no gather rate. Up to 8 players per group, which is the game's default. It plays as survival, the usual game, with gathering, building and raiding. Raids and player combat are part of the game. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Carbon. VAC, Valve's anti-cheat, is switched on.

Wipe days

What is the wipe schedule on CrypticRedHats Public Branch Development Server?

CrypticRedHats Public Branch Development Server has too few wipes on record to show a rhythm yet. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. This world has been running since 24 days 5 hours.

What happens on CrypticRedHats Public Branch Development Server when wipe day arrives?

The average peak across its recent wipes is 0 players. On the latest wipe, 0 hours in, the crowd hit its peak.

Lists and filters

What do the server tags on CrypticRedHats Public Branch Development Server mean?

Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp500 (Max players): It holds 500 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank; ^z (Modded): Modded listing: settings or plugins change how it plays; ^y (Carbon): Carbon is the plugin framework in use are listed under CrypticRedHats Public Branch Development Server. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include CrypticRedHats Public Branch Development Server?

CrypticRedHats Public Branch Development Server appears on the following Rust Leaderboard lists: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

About the server

Which Rust version is CrypticRedHats Public Branch Development Server running?

The build behind CrypticRedHats Public Branch Development Server: Rust network protocol 2635 and build 168909 on Linux. Steam updates your game so it sits on the same protocol needed to join.

Is CrypticRedHats Public Branch Development Server up right now, and how steady is it?

Player one, CrypticRedHats Public Branch Development Server is online as you read this. About 23 hours ago is when it last restarted, judged by the uptime it reports. It was up 48% of the time over the last 7 full days: 80 of 168 hours on. 13 September 2026 is when Rust Leaderboard first logged it.

How well does CrypticRedHats Public Branch Development Server perform?

44 server fps on average across the last 48 hours, never dropping below 40. Up to 85,768 entities were in play, buildings and deployables among them. Memory use peaked at 2,825 MB. What reads as lag to players: fps falling and entities piling up.

Where in the world is CrypticRedHats Public Branch Development Server hosted?

Nothing about a region is published by CrypticRedHats Public Branch Development Server. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 83.151.204.153:28015.

Population

Where does CrypticRedHats Public Branch Development Server sit in the rankings?

Player hours over seven days put CrypticRedHats Public Branch Development Server at #7,561, among the top 34% of ranked servers.

How many players are on CrypticRedHats Public Branch Development Server right now?

The live score is 0 players on CrypticRedHats Public Branch Development Server, out of 500 slots. 2 was the high point over seven days, with 0 players on average. The busiest point in the last 48 hours was 14:00 UTC, averaging 2 players.

How to join

How do I join CrypticRedHats Public Branch Development Server?

In the Rust console (F1) enter client.connect 83.151.204.153:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you. https://discord.com/invite/GevAn9jzCr is its website.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp500
Max players It holds 500 slots.
ts8
Group limit This server uses the default team limit of 8.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code The region code is blank.

Mods and access

^z
Modded Modded listing: settings or plugins change how it plays.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.