Oxide Self-Built Test
Offline 83.228.144.230:28015 checked 43d ago
Stats
- Players
- 0/ 2
- 0% full
- Slots
- 2open
- 2 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,468
- no region published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Oxide Self-Built Test?
Oxide Self-Built Test runs on a map the game generates procedurally.
What are the rules and settings on Oxide Self-Built Test?
Oxide Self-Built Test says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. the usual game, with gathering, building and raiding: that is survival. Raids and player combat are part of the game. Plugins or settings change the game, and the browser files it under Modded. Oxide plugins are running. Anti-cheat is on: VAC is enabled.
Wipe schedule
What is the wipe schedule on Oxide Self-Built Test?
The record of Oxide Self-Built Test's wipes is too thin yet to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. The world it runs now dates from 43 days 10 hours.
Tag guide
What do the server tags on Oxide Self-Built Test mean?
gmrust (Game mode): Survival, standard Rust style; mp2 (Max players): The server has 2 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Plugins or settings make changes, so it sits under Modded are the tags Oxide Self-Built Test publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Oxide Self-Built Test?
These Rust Leaderboard lists count Oxide Self-Built Test among them: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
About the server
Which Rust version is Oxide Self-Built Test on?
Rust network protocol 2633 and build 163794 on Linux is the version Oxide Self-Built Test runs. Steam updates your game so it sits on the same protocol needed to join.
Is Oxide Self-Built Test online right now, and how steady has it been?
Player one, Oxide Self-Built Test is offline as you read this, last spotted 43 days 10 hours ago. Of the 168 hours in the last 7 full days it was up for 0, or 0%. Rust Leaderboard logged it for the first time on 16 September 2026.
Where in the world is Oxide Self-Built Test hosted?
No region is published by Oxide Self-Built Test. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 83.228.144.230:28015.
Player count
Where does Oxide Self-Built Test sit on the leaderboard?
Player hours for the week place Oxide Self-Built Test at #15,468, in the top – of every ranked server.
How many players are on Oxide Self-Built Test right now?
Right now Oxide Self-Built Test is not online, and its last appearance was 43 days 10 hours ago.
Connect
How do I join Oxide Self-Built Test?
In the Rust console (F1) enter client.connect 83.228.144.230:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.