DropLaunch test server
Offline 84.107.123.191:28015 checked 3d ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #14,285
- top 64%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 13:26 UTC3d ago | 0 | – | running | 0 |
| Sun 25 Oct, 18:29 UTC4d ago | 1 | – | 0.8 days | 0 |
| Mon 19 Oct, 01:35 UTC10d ago | 0 | – | 6.7 days | 1 |
| Sat 17 Oct, 17:45 UTC12d ago | 1 | – | 1.3 days | 0 |
| Mon 12 Oct, 22:29 UTC16d ago | 0 | – | 4.8 days | 0 |
| Sun 11 Oct, 18:37 UTC18d ago | 0 | – | 1.2 days | 0 |
| Sat 10 Oct, 21:44 UTC18d ago | 1 | – | 0.9 days | 0 |
| Sat 10 Oct, 00:07 UTC19d ago | 1 | – | 0.9 days | 0 |
| Fri 9 Oct, 17:54 UTC20d ago | 1 | – | 0.3 days | 0 |
| Fri 9 Oct, 11:18 UTC20d ago | 1 | – | 0.3 days | 0 |
| Wed 7 Oct, 23:38 UTC21d ago | 1 | – | 1.5 days | 0 |
| Wed 7 Oct, 16:15 UTC22d ago | 1 | – | 0.3 days | 0 |
| Wed 7 Oct, 01:36 UTC22d ago | 1 | – | 0.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on DropLaunch test server?
DropLaunch test server runs on a map the game generates procedurally.
What are the rules and settings on DropLaunch test server?
No gather rate appears in the name of DropLaunch test server. 8 players is the group cap, unchanged from the game's default. survival is the mode, gather, build and raid in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser files it under Modded. It runs plugins: Carbon. VAC, Valve's anti-cheat, is switched on.
Wipe days
What is the wipe schedule on DropLaunch test server?
There is no telling the next wipe on DropLaunch test server: it wipes at irregular times. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 3 days 20 hours is how long the current world has been up.
What happens on DropLaunch test server when wipe day arrives?
Its recent wipes drew an average of 0 players at peak. 0 hours after the latest wipe, the crowd was at its highest.
Tag guide
What do the server tags on DropLaunch test server mean?
Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^z (Modded): Modded listing: settings or plugins change how it plays; ^y (Carbon): It runs Carbon, a framework for plugins are listed under DropLaunch test server. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include DropLaunch test server?
These Rust Leaderboard lists count DropLaunch test server among them: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Server facts
Which Rust version is DropLaunch test server running?
The build behind DropLaunch test server: Rust network protocol 2635 and build 168909 on Windows. Matching the protocol is what joining needs; Steam handles the update.
Is DropLaunch test server online right now, and how steady has it been?
Player one, DropLaunch test server is offline as you read this, last spotted 3 days 3 hours ago. It was up 3% of the time over the last 7 full days: 5 of 168 hours on. Rust Leaderboard logged it for the first time on 14 September 2026.
Where in the world is DropLaunch test server hosted?
Nothing about a region is published by DropLaunch test server. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 84.107.123.191:28015.
The crowd
Where does DropLaunch test server sit on the leaderboard?
Player hours for the week place DropLaunch test server at #14,285, in the top 64% of every ranked server.
How many players are on DropLaunch test server right now?
Right now DropLaunch test server is not online, and its last appearance was 3 days 3 hours ago. Seven days back: an average of 0 players, a peak of 1.
Connect
How do I join DropLaunch test server?
Type client.connect 84.107.123.191:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.