Creative / Build
Offline 84.15.186.71:28015 checked 42d ago
Stats
- Players
- 1/ 1
- 100% full
- Slots
- 0open
- 1 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #13,327
- no region published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Creative / Build?
Creative / Build runs on a map the game generates procedurally.
What are the rules and settings on Creative / Build?
No gather rate appears in the name of Creative / Build. Up to 8 players per group, which is the game's default. survival is the mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser puts it under Community. Anti-cheat is on: VAC is enabled.
Wipe schedule
What is the wipe schedule on Creative / Build?
Creative / Build has too few wipes on record to show a rhythm yet. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 42 days 5 hours is how long the current world has been up.
Tag guide
What do the server tags on Creative / Build mean?
gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): This server uses the default team limit of 8; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank are the tags Creative / Build publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include Creative / Build?
Rust build server leaderboard, Best Rust community servers and Creative Rust servers leaderboard are the Rust Leaderboard lists that include Creative / Build. Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more are the filters that surface it on the server list.
About the server
Which Rust version is Creative / Build on?
Rust network protocol 2633 and build 163794 on Windows is what Creative / Build runs. Matching the protocol is what joining needs; Steam handles the update.
Is Creative / Build online right now, and how steady has it been?
Creative / Build is down this moment; the last signal came 42 days 5 hours ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. 15 September 2026 is when Rust Leaderboard first logged it.
Where in the world is Creative / Build hosted?
On region, Creative / Build publishes nothing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 84.15.186.71:28015.
Player count
Where does Creative / Build sit in the rankings?
Player hours for the week place Creative / Build at #13,327, in the top – of every ranked server.
How many players are on Creative / Build right now?
Creative / Build is offline at the moment; the last sighting was 42 days 5 hours ago.
Getting in
How do I join Creative / Build?
In the Rust console (F1) enter client.connect 84.15.186.71:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.