1UP
11701servers on
Hi-score
41011players now
2UP
94fresh wipes · 3h
Player select Out

Operational Control Center

Offline 84.174.76.43:28025 checked 4d ago

moddedoxide

Stats

Players
1/ 3
33% full
Slots
2open
3 max players
7-day avg
0
7-day average · peak 1
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#9,418
top 42%
Last wipe · new game
5d ago
no schedule published
Next wipe · continue?
–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 11:00 UTC5d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

How it plays

What are the rules and settings on Operational Control Center?

The name of Operational Control Center carries no gather rate. Up to 8 players per group, which is the game's default. It plays as survival, raiding, building and gathering in the standard game. Players may raid and fight each other. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.

Reset times

What is the wipe schedule on Operational Control Center?

Too few of Operational Control Center's wipes are recorded so far to reveal a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. The world it runs now dates from 5 days 13 hours.

What happens on Operational Control Center when wipe day arrives?

At their busiest, its recent wipes averaged 1 players. On the latest wipe, 0 hours in, the crowd hit its peak.

Tag guide

What do the server tags on Operational Control Center mean?

gmvanilla (Game mode): The mode is vanilla survival; mp3 (Max players): It holds 3 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded are the tags Operational Control Center publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include Operational Control Center?

These Rust Leaderboard lists count Operational Control Center among them: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

About the server

Which Rust version is Operational Control Center running?

Rust network protocol 2635 and build 168909 on Windows is the version Operational Control Center runs. Matching the protocol is what joining needs; Steam handles the update.

Is Operational Control Center up right now, and how steady is it?

No sign of Operational Control Center right now, with 4 days 7 hours since it was last seen. The last 5 full days saw it online for 6 of 120 hours, 5% of the time. The first record Rust Leaderboard has of it is 23 October 2026.

Where in the world is Operational Control Center hosted?

Nothing about a region is published by Operational Control Center. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 84.174.76.43:28025 is its address.

The crowd

Where does Operational Control Center sit in the rankings?

Player hours for the week place Operational Control Center at #9,418, in the top 42% of every ranked server.

How many players are on Operational Control Center right now?

No connection to Operational Control Center: it is offline now, with the last check 4 days 7 hours ago. 1 was the high point over seven days, with 0 players on average.

Getting in

How do I join Operational Control Center?

In the Rust console (F1) enter client.connect 84.174.76.43:28025. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp3
Max players It holds 3 slots.
ts8
Group limit Team size is capped at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; a different version cannot connect.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings make changes, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.