1UP
11694servers on
Hi-score
35972players now
2UP
94fresh wipes · 3h
Player select Out

TEST Server

Offline 84.32.48.20:28015 checked 23d ago

moddedoxide

Stats

Players
0/ 150
0% full
Slots
150open
150 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,497
top 69%
Last wipe · new game
23d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep25 Sep29 Sep4 Oct8 Oct12 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.1 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 5 OctFri 2 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 14:42 UTC23d ago 1 – running 1
Fri 2 Oct, 11:49 UTC26d ago 1 – 3.1 days 1
Thu 24 Sep, 19:05 UTC34d ago 1 held half 7.7 days 1
Tue 22 Sep, 16:35 UTC36d ago 1 held half 2.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 154 on average
15 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
31 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
14 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
1 / 1000

Quick answers

from the figures on this page

Settings and map

What are the rules and settings on TEST Server?

No gather rate appears in the name of TEST Server. 8 players is the group cap, unchanged from the game's default. It plays as survival, the usual game, with gathering, building and raiding. Players may raid and fight each other. Under Modded in the server browser, because plugins or settings modify play. Oxide plugins are running. VAC, Valve's anti-cheat, is switched on.

Wipe days

What is the wipe schedule on TEST Server?

There is no telling the next wipe on TEST Server: it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now dates from 23 days 10 hours.

What happens on TEST Server when wipe day arrives?

Its recent wipes drew an average of 1 players at peak. On the latest wipe, 1 hours in, the crowd hit its peak. 100% of its recent wipes held more than half the peak all the way to the next wipe.

Tag guide

What do the server tags on TEST Server mean?

gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): The server has 150 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded are the tags TEST Server publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include TEST Server?

TEST Server appears on the following Rust Leaderboard lists: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more are the filters that surface it on the server list.

Server details

Which Rust version is TEST Server on?

Rust network protocol 2634 and build 166586 on Windows is what TEST Server runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is TEST Server up right now, and how steady is it?

TEST Server is down this moment; the last signal came 23 days 10 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. 21 September 2026 is when Rust Leaderboard first logged it.

Where in the world is TEST Server hosted?

On region, TEST Server publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 84.32.48.20:28015 is its address.

Population

Where does TEST Server sit on the leaderboard?

Player hours over seven days put TEST Server at #15,497, among the top 69% of ranked servers.

How many players are on TEST Server right now?

TEST Server is offline at the moment; the last sighting was 23 days 10 hours ago.

Getting in

How do I join TEST Server?

In the Rust console (F1) enter client.connect 84.32.48.20:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp150
Max players The server has 150 slots.
ts8
Group limit Team size is capped at 8, which is the game default.
v2634
Protocol Protocol 2634 is required; a different version cannot connect.
cs166586
Build The game build is 166586.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded Plugins or settings make changes, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.