Gamed!de
Online 85.114.155.253:28015 checked 11m ago
Stats
- Players
- 0/ 60
- 0% full
- Slots
- 60open
- 60 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- 30
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 15h 46m
- since its last restart; the bar fills at a day
- Rank
- #4,841
- top 22%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 04:26 UTC26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Gamed!de?
Gamed!de runs a procedural map of size 6,000 with seed 6738, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on Gamed!de?
Gamed!de says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. It plays as survival, raiding, building and gathering in the standard game. Raids and player combat are part of the game. The server browser lists it as Modded: plugins or settings alter the game. Plugins in play: Oxide. VAC is on, Valve's anti-cheat.
Wipe schedule
What is the wipe schedule on Gamed!de?
Gamed!de has too few wipes on record to show a rhythm yet. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 26 days 18 hours is how long the current world has been up.
What happens on Gamed!de when wipe day arrives?
The average peak across its recent wipes is 0 players. On the latest wipe, 0 hours in, the crowd hit its peak.
Lists and filters
What do the server tags on Gamed!de mean?
The server browser reads these tags from Gamed!de: gmrust (Game mode): The game mode is standard Rust survival; mp60 (Max players): It holds 60 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): Build: 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include Gamed!de?
Gamed!de appears on the following Rust Leaderboard lists: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server details
Which Rust version is Gamed!de on?
Rust network protocol 2635 and build 168909 on Linux is what Gamed!de runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Gamed!de online right now, and how steady has it been?
Right now the lights are on at Gamed!de. Going by the uptime it reports, the last restart was about 15 hours ago. The last 7 full days saw it online for 168 of 168 hours, 100% of the time. The first record Rust Leaderboard has of it is 13 September 2026.
How well does Gamed!de perform?
30 server fps on average across the last 48 hours, never dropping below 30. At its peak the world carried 204,970 entities: buildings, deployables and the rest. The top memory figure was 4,989 MB. A climbing entity count and low fps are the lag players actually notice.
Where in the world is Gamed!de hosted?
No region is published by Gamed!de. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 85.114.155.253:28015.
Player count
Where does Gamed!de sit in the rankings?
Player hours for the week place Gamed!de at #4,841, in the top 22% of every ranked server.
How many players are on Gamed!de right now?
The live score is 0 players on Gamed!de, out of 60 slots. Its average over the past week is 0 players, peaking at 1. The busiest point in the last 48 hours was 12:00 UTC, averaging 1 players.
Connect
How do I join Gamed!de?
In the Rust console (F1) enter client.connect 85.114.155.253:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.