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11741servers on
Hi-score
62626players now
2UP
195fresh wipes · 3h
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TesteDev

Offline 85.138.250.124:28015 checked 12h ago

moddedcarbon

Stats

Players
1/ 1
100% full
Slots
0open
1 max players
7-day avg
1
7-day average · peak 1
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#13,790
top 62%
Last wipe · new game
13h ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep24 Sep28 Sep1 Oct5 Oct29 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Tue 29 SepFri 25 SepTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 22:27 UTC13h ago – – running 1
Tue 29 Sep, 11:46 UTC29d ago 1 – 29.4 days 0
Fri 25 Sep, 12:31 UTC33d ago 1 – 4 days 1
Tue 22 Sep, 10:33 UTC37d ago 1 – 3.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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Quick answers

from the figures on this page

How it plays

Which map is loaded on TesteDev?

TesteDev runs on a map the game generates procedurally.

What are the rules and settings on TesteDev?

The name of TesteDev carries no gather rate. Up to 8 players per group, which is the game's default. It plays as survival, raiding, building and gathering in the standard game. Raids and player combat are part of the game. Under Modded in the server browser, because plugins or settings modify play. Plugins in play: Carbon. VAC, Valve's anti-cheat, is switched on.

Reset times

What is the wipe schedule on TesteDev?

TesteDev wipes whenever it likes, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. This world has been running since 13 hours.

What happens on TesteDev when wipe day arrives?

At their busiest, its recent wipes averaged 1 players. On the latest wipe, 1 hours in, the crowd hit its peak.

Lists and filters

What do the server tags on TesteDev mean?

The server browser reads these tags from TesteDev: gmvanilla (Game mode): Survival in vanilla form; mp1 (Max players): It holds 1 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank; ^z (Modded): This is Modded: the game is changed by plugins or settings; ^y (Carbon): This server uses Carbon for plugins. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include TesteDev?

Best modded Rust servers are the Rust Leaderboard lists that include TesteDev. Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours are the filters that surface it on the server list.

Server facts

Which Rust version is TesteDev on?

Rust network protocol 2635 and build 168909 on Windows is what TesteDev runs. Steam updates your game so it sits on the same protocol needed to join.

Is TesteDev up right now, and how steady is it?

Player one, TesteDev is offline as you read this, last spotted 12 hours ago. Of the 168 hours in the last 7 full days it was up for 1, or 1%. The first record Rust Leaderboard has of it is 21 September 2026.

Where in the world is TesteDev hosted?

No region is published by TesteDev. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 85.138.250.124:28015.

Population

Where does TesteDev sit in the rankings?

Player hours for the week place TesteDev at #13,790, in the top 62% of every ranked server.

How many players are on TesteDev right now?

No connection to TesteDev: it is offline now, with the last check 12 hours ago. Seven days back: an average of 1 players, a peak of 1. The busiest point in the last 48 hours was 22:00 UTC, averaging 1 players.

How to join

How do I join TesteDev?

In the Rust console (F1) enter client.connect 85.138.250.124:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanilla
Game mode Survival in vanilla form.
mp1
Max players It holds 1 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Protocol 2635 is required; a different version cannot connect.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code The region code is blank.

Mods and access

^z
Modded This is Modded: the game is changed by plugins or settings.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.