1UP
11694servers on
Hi-score
52148players now
2UP
109fresh wipes · 3h
Player select Ready

[4Netplayers] Rust beer test Server 7

Online 85.14.214.121:28015 checked 10m ago

moddedoxide

Stats

Players
0/ 10
0% full
Slots
10open
10 max players
7-day avg
0
7-day average · peak 3
FPS
30
server frames a second, the latest hour; the bar fills at 60
Uptime
21h 00m
since its last restart; the bar fills at a day
Rank
#4,900
top 22%
Last wipe · new game
5d ago
no schedule published
Next wipe · continue?
–
too few wipes seen yet

Players

AveragePeak
0123402:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

01020304002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep3 Oct24 Oct27 Oct30 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 19:01 UTC5d ago 3 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
16 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 121 on average
34 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
8 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 93 on average
37 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 86 on average
139 / 200

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on [4Netplayers] Rust beer test Server 7?

Size 3,650 and seed 281169553 define the game-generated procedural map on [4Netplayers] Rust beer test Server 7. Same size, same seed, same map, viewable on RustMaps from this page.

What are the rules and settings on [4Netplayers] Rust beer test Server 7?

No gather rate appears in the name of [4Netplayers] Rust beer test Server 7. Up to 8 players per group, which is the game's default. the usual game, with gathering, building and raiding: that is survival. Players may raid and fight each other. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Oxide. Anti-cheat is on: VAC is enabled.

Wipe days

What is the wipe schedule on [4Netplayers] Rust beer test Server 7?

Too few of [4Netplayers] Rust beer test Server 7's wipes are recorded so far to reveal a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. This world has been running since 5 days 6 hours.

What happens on [4Netplayers] Rust beer test Server 7 when wipe day arrives?

At their busiest, its recent wipes averaged 3 players. The crowd on the latest wipe topped out 0 hours in.

Tags

What do the server tags on [4Netplayers] Rust beer test Server 7 mean?

Read by the game's server browser, gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Modded listing: settings or plugins change how it plays are listed under [4Netplayers] Rust beer test Server 7. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include [4Netplayers] Rust beer test Server 7?

These Rust Leaderboard lists count [4Netplayers] Rust beer test Server 7 among them: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server details

Which Rust version is [4Netplayers] Rust beer test Server 7 running?

Rust network protocol 2635 and build 168909 on Linux is what [4Netplayers] Rust beer test Server 7 runs. Matching the protocol is what joining needs; Steam handles the update.

Is [4Netplayers] Rust beer test Server 7 online right now, and how steady has it been?

Player one, [4Netplayers] Rust beer test Server 7 is online as you read this. The uptime figure puts the last restart at roughly 21 hours ago. Of the 168 hours in the last 7 full days it was up for 124, or 74%. Rust Leaderboard logged it for the first time on 27 September 2026.

How well does [4Netplayers] Rust beer test Server 7 perform?

30 server fps on average across the last 48 hours, never dropping below 27. At its peak the world carried 74,784 entities: buildings, deployables and the rest. Memory use peaked at 2,712 MB. What reads as lag to players: fps falling and entities piling up.

Where in the world is [4Netplayers] Rust beer test Server 7 hosted?

Nothing about a region is published by [4Netplayers] Rust beer test Server 7. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 85.14.214.121:28015.

Population

Where does [4Netplayers] Rust beer test Server 7 sit in the rankings?

Player hours over seven days put [4Netplayers] Rust beer test Server 7 at #4,900, among the top 22% of ranked servers.

How many players are on [4Netplayers] Rust beer test Server 7 right now?

0 players fill 10 slots on [4Netplayers] Rust beer test Server 7 right now. 3 was the high point over seven days, with 0 players on average. Peak activity over the last 48 hours came at 19:00 UTC, with an average of 3 players.

Connect

How do I join [4Netplayers] Rust beer test Server 7?

Type client.connect 85.14.214.121:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players Slot count: 10.
ts8
Group limit Team size is capped at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; a different version cannot connect.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code Region: not set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod) on this server.
^z
Modded Modded listing: settings or plugins change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.