1UP
11894servers on
Hi-score
101584players now
2UP
404fresh wipes · 3h
Player select Out

4Netplayers Rust Server probe 2

Offline 85.14.216.30:21400 checked 24d ago

moddedoxide

Stats

Players
1/ 10
10% full
Slots
9open
10 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#13,798
top 61%
Last wipe · new game
26d ago
no schedule published
Next wipe · continue?
–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct6 Oct7 Oct9 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 11:43 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
160 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
191 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
97 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 88 on average
230 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 84 on average
345 / 350

Quick answers

from the figures on this page

Settings and map

Which map is loaded on 4Netplayers Rust Server probe 2?

The game generates a procedural map for 4Netplayers Rust Server probe 2: size 4,499, seed 1234567890. Same size, same seed, same map, viewable on RustMaps from this page.

What are the rules and settings on 4Netplayers Rust Server probe 2?

The name of 4Netplayers Rust Server probe 2 carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Fighting and raiding between players are allowed. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running. VAC is on, Valve's anti-cheat.

Wipe days

What is the wipe schedule on 4Netplayers Rust Server probe 2?

The record of 4Netplayers Rust Server probe 2's wipes is too thin yet to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. The world it runs now dates from 26 days 5 hours.

What happens on 4Netplayers Rust Server probe 2 when wipe day arrives?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd was at its highest.

Tag guide

What do the server tags on 4Netplayers Rust Server probe 2 mean?

The server browser reads these tags from 4Netplayers Rust Server probe 2: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include 4Netplayers Rust Server probe 2?

4Netplayers Rust Server probe 2 appears on the following Rust Leaderboard lists: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server details

Which Rust version is 4Netplayers Rust Server probe 2 running?

Rust network protocol 2634 and build 166652 on Linux is the version 4Netplayers Rust Server probe 2 runs. Matching the protocol is what joining needs; Steam handles the update.

Is 4Netplayers Rust Server probe 2 online right now, and how steady has it been?

4Netplayers Rust Server probe 2 is down this moment; the last signal came 24 days 23 hours ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. The first record Rust Leaderboard has of it is 2 October 2026.

Where in the world is 4Netplayers Rust Server probe 2 hosted?

On region, 4Netplayers Rust Server probe 2 publishes nothing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 85.14.216.30:21400 is its address.

Player count

Where does 4Netplayers Rust Server probe 2 sit in the rankings?

Player hours over seven days put 4Netplayers Rust Server probe 2 at #13,798, among the top 61% of ranked servers.

How many players are on 4Netplayers Rust Server probe 2 right now?

No connection to 4Netplayers Rust Server probe 2: it is offline now, with the last check 24 days 23 hours ago.

How to join

How do I join 4Netplayers Rust Server probe 2?

In the Rust console (F1) enter client.connect 85.14.216.30:21400. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players The server has 10 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded This is Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.