4Netplayers Rust Server probe 2
Offline 85.14.216.55:25000 checked 10d ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,271
- top 70%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on 4Netplayers Rust Server probe 2?
4Netplayers Rust Server probe 2 runs a procedural map of size 4,450 with seed 1234567890, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on 4Netplayers Rust Server probe 2?
The name of 4Netplayers Rust Server probe 2 carries no gather rate. Up to 8 players per group, which is the game's default. gather, build and raid in the standard game: that is survival. Raids and player combat are part of the game. The server browser lists it as Modded: plugins or settings alter the game. Plugins in play: Oxide. VAC, Valve's anti-cheat, is switched on.
Wipe schedule
What is the wipe schedule on 4Netplayers Rust Server probe 2?
4Netplayers Rust Server probe 2 has too few wipes on record to show a rhythm yet. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 10 days 23 hours is how long the current world has been up.
Tag guide
What do the server tags on 4Netplayers Rust Server probe 2 mean?
The server browser reads these tags from 4Netplayers Rust Server probe 2: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This server uses the default team limit of 8; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include 4Netplayers Rust Server probe 2?
Best modded Rust servers are the Rust Leaderboard lists that include 4Netplayers Rust Server probe 2. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server details
Which Rust version is 4Netplayers Rust Server probe 2 running?
Rust network protocol 2634 and build 167781 on Linux is the version 4Netplayers Rust Server probe 2 runs. Matching the protocol is what joining needs; Steam handles the update.
Is 4Netplayers Rust Server probe 2 online right now, and how steady has it been?
No sign of 4Netplayers Rust Server probe 2 right now, with 10 days 21 hours since it was last seen. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. The first record Rust Leaderboard has of it is 18 October 2026.
Where in the world is 4Netplayers Rust Server probe 2 hosted?
On region, 4Netplayers Rust Server probe 2 publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 85.14.216.55:25000.
The crowd
Where does 4Netplayers Rust Server probe 2 sit in the rankings?
Player hours for the week place 4Netplayers Rust Server probe 2 at #15,271, in the top 70% of every ranked server.
How many players are on 4Netplayers Rust Server probe 2 right now?
No connection to 4Netplayers Rust Server probe 2: it is offline now, with the last check 10 days 21 hours ago.
Getting in
How do I join 4Netplayers Rust Server probe 2?
Type client.connect 85.14.216.55:25000 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.