4Netplayers Rust Server probe 1
Offline 85.14.216.84:21200 checked 27d ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,927
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 03:41 UTC27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on 4Netplayers Rust Server probe 1?
4Netplayers Rust Server probe 1 runs a procedural map of size 4,500 with seed 1234567890, generated by the game. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on 4Netplayers Rust Server probe 1?
No gather rate appears in the name of 4Netplayers Rust Server probe 1. 8 players is the group cap, unchanged from the game's default. It plays as survival, gather, build and raid in the standard game. Players may raid and fight each other. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Oxide. Anti-cheat is on: VAC is enabled.
Wipe schedule
What is the wipe schedule on 4Netplayers Rust Server probe 1?
The record of 4Netplayers Rust Server probe 1's wipes is too thin yet to tell its rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. The world it runs now dates from 27 days 7 hours.
What happens on 4Netplayers Rust Server probe 1 when wipe day arrives?
At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd was at its highest.
Lists and filters
What do the server tags on 4Netplayers Rust Server probe 1 mean?
The server browser reads these tags from 4Netplayers Rust Server probe 1: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This server uses the default team limit of 8; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs166494 (Build): It runs game build 166494; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include 4Netplayers Rust Server probe 1?
Best modded Rust servers are the Rust Leaderboard lists that include 4Netplayers Rust Server probe 1. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more are the filters that surface it on the server list.
Server facts
Which Rust version is 4Netplayers Rust Server probe 1 running?
The build behind 4Netplayers Rust Server probe 1: Rust network protocol 2634 and build 166494 on Linux. Matching the protocol is what joining needs; Steam handles the update.
Is 4Netplayers Rust Server probe 1 online right now, and how steady has it been?
No sign of 4Netplayers Rust Server probe 1 right now, with 27 days 6 hours since it was last seen. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. Rust Leaderboard logged it for the first time on 24 September 2026.
Where in the world is 4Netplayers Rust Server probe 1 hosted?
Nothing about a region is published by 4Netplayers Rust Server probe 1. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 85.14.216.84:21200.
Population
Where does 4Netplayers Rust Server probe 1 sit in the rankings?
Player hours for the week place 4Netplayers Rust Server probe 1 at #15,927, in the top 69% of every ranked server.
How many players are on 4Netplayers Rust Server probe 1 right now?
No connection to 4Netplayers Rust Server probe 1: it is offline now, with the last check 27 days 6 hours ago.
How to join
How do I join 4Netplayers Rust Server probe 1?
In the Rust console (F1) enter client.connect 85.14.216.84:21200. Launch Rust from this page instead and it opens the game through Steam and joins for you.