Skynet by C_Sky
Online 85.190.162.105:11200 checked 10m ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- 30
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 3h 55m
- since its last restart; the bar fills at a day
- Rank
- #9,067
- top 41%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on Skynet by C_Sky?
The game generates a procedural map for Skynet by C_Sky: size 3,500, seed 6738. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on Skynet by C_Sky?
Skynet by C_Sky says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. survival is the mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Under Modded in the server browser, because plugins or settings modify play. Plugins in play: Oxide. VAC is on, Valve's anti-cheat.
Wipe days
What is the wipe schedule on Skynet by C_Sky?
Skynet by C_Sky has too few wipes on record to show a rhythm yet. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now dates from 13 days 4 hours.
Tag guide
What do the server tags on Skynet by C_Sky mean?
gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings are the tags Skynet by C_Sky publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Skynet by C_Sky?
Best modded Rust servers are the Rust Leaderboard lists that include Skynet by C_Sky. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
About the server
Which Rust version is Skynet by C_Sky on?
The build behind Skynet by C_Sky: Rust network protocol 2635 and build 168909 on Windows. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Skynet by C_Sky up right now, and how steady is it?
Right now the lights are on at Skynet by C_Sky. Going by the uptime it reports, the last restart was about 3 hours ago. It was up 99% of the time over the last 7 full days: 167 of 168 hours on. Rust Leaderboard logged it for the first time on 17 October 2026.
How well does Skynet by C_Sky perform?
Averaged over the last 48 hours, server fps was 10, with a low of 10. At its peak the world carried 67,897 entities: buildings, deployables and the rest. The top memory figure was 2,301 MB. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is Skynet by C_Sky hosted?
No region is published by Skynet by C_Sky. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 85.190.162.105:11200.
The crowd
Where does Skynet by C_Sky sit on the leaderboard?
Player hours for the week place Skynet by C_Sky at #9,067, in the top 41% of every ranked server.
How many players are on Skynet by C_Sky right now?
0 players fill 50 slots on Skynet by C_Sky right now. Its average over the past week is 0 players, peaking at 1. The busiest point in the last 48 hours was 18:00 UTC, averaging 0 players.
Connect
How do I join Skynet by C_Sky?
In the Rust console (F1) enter client.connect 85.190.162.105:11200. Launch Rust from this page instead and it opens the game through Steam and joins for you.
