PrCross PVE
Online 85.190.163.140:11100 checked 9m ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 10
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 18h 25m
- since its last restart; the bar fills at a day
- Rank
- #15,290
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 08:59 UTC12d ago | 1 | – | running | 0 |
| Sun 11 Oct, 21:22 UTC18d ago | 1 | halved by day 1 | 5.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on PrCross PVE?
PrCross PVE runs a procedural map of size 4,000 with seed 9134, generated by the game. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on PrCross PVE?
No gather rate appears in the name of PrCross PVE. 8 players is the group cap, unchanged from the game's default. survival is the mode, gather, build and raid in the standard game. Players may raid and fight each other. Under Modded in the server browser, because plugins or settings modify play. Oxide plugins are running. VAC, Valve's anti-cheat, is switched on.
Wipe days
What is the wipe schedule on PrCross PVE?
Too few of PrCross PVE's wipes are recorded so far to reveal a rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 12 days 14 hours is how long the current world has been up.
What happens on PrCross PVE when wipe day arrives?
At their busiest, its recent wipes averaged 1 players. On the latest wipe, 3 hours in, the crowd hit its peak. Half the peak or more lasted until the next wipe in 0% of recent wipes. On the wipes where it did not, the count dropped under half by day 1.
Tags
What do the server tags on PrCross PVE mean?
The server browser reads these tags from PrCross PVE: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include PrCross PVE?
PrCross PVE appears on the following Rust Leaderboard lists: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
About the server
Which Rust version is PrCross PVE on?
The build behind PrCross PVE: Rust network protocol 2635 and build 168909 on Windows. Matching the protocol is what joining needs; Steam handles the update.
Is PrCross PVE online right now, and how steady has it been?
Player one, PrCross PVE is online as you read this. Going by the uptime it reports, the last restart was about 18 hours ago. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. Rust Leaderboard logged it for the first time on 11 October 2026.
How well does PrCross PVE perform?
Averaged over the last 48 hours, server fps was 10, with a low of 10. At its peak the world carried 92,232 entities: buildings, deployables and the rest. Memory use peaked at 2,366 MB. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is PrCross PVE hosted?
On region, PrCross PVE publishes nothing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 85.190.163.140:11100.
The crowd
Where does PrCross PVE sit on the leaderboard?
Player hours for the week place PrCross PVE at #15,290, in the top 69% of every ranked server.
How many players are on PrCross PVE right now?
0 players fill 50 slots on PrCross PVE right now. Its average over the past week is 0 players.
How to join
How do I join PrCross PVE?
Type client.connect 85.190.163.140:11100 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.
