Test Build Server
Offline 85.221.158.139:28015 checked 12d ago
Stats
- Players
- 1/ 10
- 10% full
- Slots
- 9open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #12,897
- top 60%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What are the rules and settings on Test Build Server?
Test Build Server says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. gather, build and raid in the standard game: that is survival. Raids and player combat are part of the game. The server browser puts it under Community. Anti-cheat is on: VAC is enabled.
Reset times
What is the wipe schedule on Test Build Server?
Too few of Test Build Server's wipes are recorded so far to reveal a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. This world has been running since 12 days 22 hours.
Lists and filters
What do the server tags on Test Build Server mean?
gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Build: 167781; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank are the tags Test Build Server publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include Test Build Server?
Rust build server leaderboard and Best Rust community servers are the Rust Leaderboard lists that include Test Build Server. Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks are the filters that surface it on the server list.
Server details
Which Rust version is Test Build Server running?
The build behind Test Build Server: Rust network protocol 2634 and build 167781 on Windows. Matching the protocol is what joining needs; Steam handles the update.
Is Test Build Server up right now, and how steady is it?
Player one, Test Build Server is offline as you read this, last spotted 12 days 22 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. The first record Rust Leaderboard has of it is 15 October 2026.
Where in the world is Test Build Server hosted?
No region is published by Test Build Server. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 85.221.158.139:28015.
Player count
Where does Test Build Server sit in the rankings?
Player hours for the week place Test Build Server at #12,897, in the top 60% of every ranked server.
How many players are on Test Build Server right now?
Right now Test Build Server is not online, and its last appearance was 12 days 22 hours ago.
Getting in
How do I join Test Build Server?
Type client.connect 85.221.158.139:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.