Creative / Build
Offline 85.76.105.173:28015 checked 21d ago
Stats
- Players
- 1/ 1
- 100% full
- Slots
- 0open
- 1 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #13,764
- top 62%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Creative / Build?
Creative / Build runs on a map the game generates procedurally.
What are the rules and settings on Creative / Build?
Creative / Build says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. gather, build and raid in the standard game: that is survival. Players may raid and fight each other. Community is its browser listing. Anti-cheat is on: VAC is enabled.
Wipe days
What is the wipe schedule on Creative / Build?
The record of Creative / Build's wipes is too thin yet to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. This world has been running since 21 days 8 hours.
Tags
What do the server tags on Creative / Build mean?
gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): It holds 1 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set are the tags Creative / Build publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Creative / Build?
Creative / Build appears on the following Rust Leaderboard lists: Rust build server leaderboard, Best Rust community servers and Creative Rust servers leaderboard. Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more are the filters that surface it on the server list.
Server details
Which Rust version is Creative / Build on?
Rust network protocol 2634 and build 166652 on Windows is what Creative / Build runs. Steam updates your game so it sits on the same protocol needed to join.
Is Creative / Build up right now, and how steady is it?
No sign of Creative / Build right now, with 21 days 7 hours since it was last seen. Of the 168 hours in the last 7 full days it was up for 0, or 0%. Rust Leaderboard logged it for the first time on 6 October 2026.
Where in the world is Creative / Build hosted?
No region is published by Creative / Build. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 85.76.105.173:28015.
Population
Where does Creative / Build sit in the rankings?
Player hours for the week place Creative / Build at #13,764, in the top 62% of every ranked server.
How many players are on Creative / Build right now?
No connection to Creative / Build: it is offline now, with the last check 21 days 7 hours ago.
How to join
How do I join Creative / Build?
In the Rust console (F1) enter client.connect 85.76.105.173:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.