1UP
11715servers on
Hi-score
57218players now
2UP
174fresh wipes · 3h
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Local Server1 MAIN

Offline 86.146.176.163:28015 checked 19h ago

moddedoxide

Stats

Players
0/ 10
0% full
Slots
10open
10 max players
7-day avg
1
7-day average · peak 1
FPS
240
server frames a second, the latest hour; the bar fills at 60
Uptime
5h 30m
since its last restart; the bar fills at a day
Rank
#7,117
top 32%
Last wipe · new game
13d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

AveragePeak
00.250.50.75111:0014:0017:0009:0012:0015:00

Hourly average and peak, UTC.

Server performance

010020030040011:0014:0017:0009:0012:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

9 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 8

The first 48 hours of its last wipes

Thu 15 OctTue 6 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 20:12 UTC13d ago 1 – running 0
Tue 6 Oct, 12:20 UTC22d ago 1 halved by day 8 9.3 days 0
Wed 30 Sep, 17:39 UTC28d ago 0 – 5.8 days 1
Mon 21 Sep, 17:07 UTC37d ago 1 held half 9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
143 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
188 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
77 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
9 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
19 / 1000

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on Local Server1 MAIN?

The game generates a procedural map for Local Server1 MAIN: size 1,500, seed 9876513. From this page RustMaps displays it, since the same size and seed always give the same map.

What are the rules and settings on Local Server1 MAIN?

The name of Local Server1 MAIN carries no gather rate. 8 players is the group cap, unchanged from the game's default. It plays as survival, gather, build and raid in the standard game. Fighting and raiding between players are allowed. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running. Anti-cheat is on: VAC is enabled.

Reset times

What is the wipe schedule on Local Server1 MAIN?

Local Server1 MAIN wipes whenever it likes, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. This world has been running since 13 days 13 hours.

What happens on Local Server1 MAIN when wipe day arrives?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe topped out 0 hours in. The crowd kept above half its peak to the next wipe in 50% of recent wipes. Day 8 is when it dropped under half on the wipes that failed to hold.

Tag guide

What do the server tags on Local Server1 MAIN mean?

The server browser reads these tags from Local Server1 MAIN: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Modded listing: settings or plugins change how it plays. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include Local Server1 MAIN?

Best modded Rust servers are the Rust Leaderboard lists that include Local Server1 MAIN. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks are the filters that surface it on the server list.

Server details

Which Rust version is Local Server1 MAIN running?

The build behind Local Server1 MAIN: Rust network protocol 2635 and build 168909 on Windows. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is Local Server1 MAIN up right now, and how steady is it?

No sign of Local Server1 MAIN right now, with 19 hours since it was last seen. Going by the uptime it reports, the last restart was about 5 hours ago. The last 7 full days saw it online for 21 of 168 hours, 12% of the time. Rust Leaderboard logged it for the first time on 17 September 2026.

How well does Local Server1 MAIN perform?

Averaged over the last 48 hours, server fps was 238, with a low of 218. Buildings, deployables and all the rest of the world took the entity count as high as 7,993. The top memory figure was 1,411 MB. Players feel lag when fps drops and the entity count keeps climbing.

Where in the world is Local Server1 MAIN hosted?

No region is published by Local Server1 MAIN. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 86.146.176.163:28015 is its address.

Player count

Where does Local Server1 MAIN sit in the rankings?

Player hours for the week place Local Server1 MAIN at #7,117, in the top 32% of every ranked server.

How many players are on Local Server1 MAIN right now?

Right now Local Server1 MAIN is not online, and its last appearance was 19 hours ago. Seven days back: an average of 1 players, a peak of 1. In the last 48 hours, 13:00 UTC drew the highest average: 1 players.

Connect

How do I join Local Server1 MAIN?

In the Rust console (F1) enter client.connect 86.146.176.163:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players The server has 10 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Protocol 2635 is required; a different version cannot connect.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod) on this server.
^z
Modded Modded listing: settings or plugins change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.