Local Server2 HUB
Offline 86.146.176.163:28025 checked 3h ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- 240
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 2h 44m
- since its last restart; the bar fills at a day
- Rank
- #14,843
- top 67%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 12:33 UTC4h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Local Server2 HUB?
Size 1,000 and seed 1234567 define the game-generated procedural map on Local Server2 HUB. From this page RustMaps displays it, since the same size and seed always give the same map. Its name for the map: Custom Map.
What are the rules and settings on Local Server2 HUB?
The name of Local Server2 HUB carries no gather rate. Up to 8 players per group, which is the game's default. the usual game, with gathering, building and raiding: that is survival. Raids and player combat are part of the game. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Oxide. Anti-cheat is on: VAC is enabled.
Wipe days
What is the wipe schedule on Local Server2 HUB?
The record of Local Server2 HUB's wipes is too thin yet to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now dates from 3 hours.
Tag guide
What do the server tags on Local Server2 HUB mean?
gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded are the tags Local Server2 HUB publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include Local Server2 HUB?
Best modded Rust servers are the Rust Leaderboard lists that include Local Server2 HUB. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
About the server
Which Rust version is Local Server2 HUB on?
The build behind Local Server2 HUB: Rust network protocol 2635 and build 168909 on Windows. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Local Server2 HUB up right now, and how steady is it?
Player one, Local Server2 HUB is offline as you read this, last spotted 3 hours ago. The uptime figure puts the last restart at roughly 2 hours ago. Of the 168 hours in the last 7 full days it was up for 17, or 10%. The first record Rust Leaderboard has of it is 15 October 2026.
How well does Local Server2 HUB perform?
The 48-hour average is 240 server fps; the floor was 240. At its peak the world carried 4,479 entities: buildings, deployables and the rest. It drew up to 742 MB of memory at its highest. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is Local Server2 HUB hosted?
No region is published by Local Server2 HUB. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 86.146.176.163:28025.
The crowd
Where does Local Server2 HUB sit on the leaderboard?
Player hours over seven days put Local Server2 HUB at #14,843, among the top 67% of ranked servers.
How many players are on Local Server2 HUB right now?
Right now Local Server2 HUB is not online, and its last appearance was 3 hours ago. 1 was the high point over seven days, with 0 players on average. In the last 48 hours, 12:00 UTC drew the highest average: 0 players.
Getting in
How do I join Local Server2 HUB?
Type client.connect 86.146.176.163:28025 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.