RustMap Editor (test)
Offline 86.254.42.117:28015 checked 5d ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,335
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 07:58 UTC5d ago | 0 | – | running | 0 |
| Fri 9 Oct, 15:24 UTC19d ago | 0 | – | 14.7 days | 1 |
| Wed 7 Oct, 01:14 UTC22d ago | 1 | – | 2.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
What are the rules and settings on RustMap Editor (test)?
RustMap Editor (test) says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. raiding, building and gathering in the standard game: that is survival. Fighting and raiding between players are allowed. Under Modded in the server browser, because plugins or settings modify play. Oxide plugins are running. Anti-cheat is on: VAC is enabled.
Wipe schedule
What is the wipe schedule on RustMap Editor (test)?
No next wipe can be pinned down on RustMap Editor (test), which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. This world has been running since 5 days 6 hours.
What happens on RustMap Editor (test) when wipe day arrives?
The average peak across its recent wipes is 0 players. 1 hours after the latest wipe, the crowd was at its highest.
Tags
What do the server tags on RustMap Editor (test) mean?
Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This server uses the default team limit of 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded are listed under RustMap Editor (test). Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include RustMap Editor (test)?
RustMap Editor (test) appears on the following Rust Leaderboard lists: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
About the server
Which Rust version is RustMap Editor (test) running?
Rust network protocol 2634 and build 166652 on Windows is the version RustMap Editor (test) runs. Matching the protocol is what joining needs; Steam handles the update.
Is RustMap Editor (test) online right now, and how steady has it been?
No sign of RustMap Editor (test) right now, with 5 days 6 hours since it was last seen. The last 7 full days saw it online for 1 of 168 hours, 1% of the time. Rust Leaderboard logged it for the first time on 7 October 2026.
Where in the world is RustMap Editor (test) hosted?
On region, RustMap Editor (test) publishes nothing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 86.254.42.117:28015.
Player count
Where does RustMap Editor (test) sit on the leaderboard?
Player hours over seven days put RustMap Editor (test) at #15,335, among the top 69% of ranked servers.
How many players are on RustMap Editor (test) right now?
Right now RustMap Editor (test) is not online, and its last appearance was 5 days 6 hours ago. A seven-day average of 0 players is the score here.
Getting in
How do I join RustMap Editor (test)?
In the Rust console (F1) enter client.connect 86.254.42.117:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.