1UP
11867servers on
Hi-score
86491players now
2UP
169fresh wipes · 3h
Player select Out

Carbon Local Development

Offline 86.26.236.220:28015 checked 11d ago

moddedcarbon

Stats

Players
1/ 50
2% full
Slots
49open
50 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#13,743
top 64%
Last wipe · new game
22d ago
no schedule published
Next wipe · continue?
–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct8 Oct12 Oct15 Oct19 Oct22 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 163 on average
183 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
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129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 111 on average
165 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
30 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 85 on average
150 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
56 / 1000

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on Carbon Local Development?

A procedural map, generated by the game, is what Carbon Local Development runs.

What are the rules and settings on Carbon Local Development?

The name of Carbon Local Development carries no gather rate. The game's default applies: groups of 8 players at most. It plays as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Carbon. VAC is on, Valve's anti-cheat.

Reset times

What is the wipe schedule on Carbon Local Development?

The record of Carbon Local Development's wipes is too thin yet to tell its rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 22 days 21 hours is how long the current world has been up.

Lists and filters

What do the server tags on Carbon Local Development mean?

The server browser reads these tags from Carbon Local Development: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank; ^z (Modded): Modded listing: settings or plugins change how it plays; ^y (Carbon): Carbon is the plugin framework in use. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include Carbon Local Development?

These Rust Leaderboard lists count Carbon Local Development among them: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server facts

Which Rust version is Carbon Local Development running?

The build behind Carbon Local Development: Rust network protocol 2634 and build 166652 on Windows. Matching the protocol is what joining needs; Steam handles the update.

Is Carbon Local Development online right now, and how steady has it been?

No sign of Carbon Local Development right now, with 11 days 21 hours since it was last seen. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. The first record Rust Leaderboard has of it is 4 October 2026.

Where in the world is Carbon Local Development hosted?

Nothing about a region is published by Carbon Local Development. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 86.26.236.220:28015.

The crowd

Where does Carbon Local Development sit on the leaderboard?

Player hours for the week place Carbon Local Development at #13,743, in the top 64% of every ranked server.

How many players are on Carbon Local Development right now?

Carbon Local Development is offline at the moment; the last sighting was 11 days 21 hours ago.

Connect

How do I join Carbon Local Development?

Type client.connect 86.26.236.220:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players Slot count: 50.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to join.
cs166652
Build It runs game build 166652.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code The region code is blank.

Mods and access

^z
Modded Modded listing: settings or plugins change how it plays.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.