SnD Test
Online 88.198.59.60:25574 checked 7m ago
Stats
- Players
- 0/ 40
- 0% full
- Slots
- 40open
- 40 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 61
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 16h 01m
- since its last restart; the bar fills at a day
- Rank
- #15,269
- top 68%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 02:29 UTC27d ago | 2 | – | running | 0 |
| Fri 25 Sep, 06:48 UTC34d ago | 2 | held half | 6.8 days | 0 |
| Sun 13 Sep, 18:16 UTC46d ago | 1 | halved by day 2 | 11.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on SnD Test?
SnD Test runs a procedural map of size 3,000 with seed 1, generated by the game. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on SnD Test?
The name of SnD Test carries no gather rate. 50 players is the group cap. It plays as survival, raiding, building and gathering in the standard game. Raids and player combat are part of the game. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Oxide. Anti-cheat is on: VAC is enabled.
Reset times
What is the wipe schedule on SnD Test?
SnD Test wipes whenever it likes, so no next wipe can be predicted. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 27 days 17 hours.
What happens on SnD Test when wipe day arrives?
The average peak across its recent wipes is 2 players. 18 hours after the latest wipe, the crowd was at its highest. Half the peak or more lasted until the next wipe in 50% of recent wipes. On the wipes where it did not, the count dropped under half by day 2.
Tags
What do the server tags on SnD Test mean?
gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts50 (Group limit): You can have up to 50 per team; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded are the tags SnD Test publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include SnD Test?
SnD Test appears on the following Rust Leaderboard lists: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server facts
Which Rust version is SnD Test on?
Rust network protocol 2635 and build 168909 on Linux is the version SnD Test runs. Matching the protocol is what joining needs; Steam handles the update.
Is SnD Test up right now, and how steady is it?
Right now the lights are on at SnD Test. Going by the uptime it reports, the last restart was about 16 hours ago. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. 13 September 2026 is when Rust Leaderboard first logged it.
How well does SnD Test perform?
The 48-hour average is 120 server fps; the floor was 6. Buildings, deployables and all the rest of the world took the entity count as high as 48,417. The top memory figure was 2,069 MB. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is SnD Test hosted?
Nothing about a region is published by SnD Test. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 88.198.59.60:25574.
Population
Where does SnD Test sit on the leaderboard?
Player hours over seven days put SnD Test at #15,269, among the top 68% of ranked servers.
How many players are on SnD Test right now?
The live score is 0 players on SnD Test, out of 40 slots. Over seven days, players averaged 0.
Connect
How do I join SnD Test?
Type client.connect 88.198.59.60:25574 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.