IKS[211 Devblog]
Offline 88.201.151.129:27015 checked 1d ago
Stats
- Players
- 1/ 10
- 10% full
- Slots
- 9open
- 10 max players
- 7-day avg
- 1
- 7-day average · peak 1
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #10,298
- top 46%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 08:39 UTC1d ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
What are the rules and settings on IKS[211 Devblog]?
The name of IKS[211 Devblog] carries no gather rate. The group limit goes unpublished. gather, build and raid in the standard game: that is survival. Players may raid and fight each other. Under Modded in the server browser, because plugins or settings modify play. VAC, Valve's anti-cheat, is switched off.
Reset times
What is the wipe schedule on IKS[211 Devblog]?
The record of IKS[211 Devblog]'s wipes is too thin yet to tell its rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. The world it runs now dates from 24 hours.
Tags
What do the server tags on IKS[211 Devblog] mean?
mp10 (Max players): Slot count: 10; v2164 (Protocol): Protocol 2164 is required; a different version cannot connect; oxide (Oxide): It runs Oxide (uMod), a framework for plugins; modded (Modded): This is Modded: the game is changed by plugins or settings; hb68d7370 (Custom tag): This is a custom tag, set by the owner or a plugin, not one of Rust's standard tags; stok (Custom tag): This is a custom tag, set by the owner or a plugin, not one of Rust's standard tags are the tags IKS[211 Devblog] publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include IKS[211 Devblog]?
IKS[211 Devblog] appears on the following Rust Leaderboard lists: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Last wipe: In the last 3 days.
Server facts
Which Rust version is IKS[211 Devblog] running?
The build behind IKS[211 Devblog]: Rust network protocol 2164 on Windows. Matching the protocol is what joining needs; Steam handles the update.
Is IKS[211 Devblog] online right now, and how steady has it been?
Player one, IKS[211 Devblog] is offline as you read this, last spotted 24 hours ago. The last 7 full days saw it online for 4 of 168 hours, 2% of the time. 12 October 2026 is when Rust Leaderboard first logged it.
Where in the world is IKS[211 Devblog] hosted?
On region, IKS[211 Devblog] publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 88.201.151.129:27015.
Population
Where does IKS[211 Devblog] sit on the leaderboard?
Player hours for the week place IKS[211 Devblog] at #10,298, in the top 46% of every ranked server.
How many players are on IKS[211 Devblog] right now?
Right now IKS[211 Devblog] is not online, and its last appearance was 24 hours ago. Seven days back: an average of 1 players, a peak of 1. Peak activity over the last 48 hours came at 09:00 UTC, with an average of 1 players.
Connect
How do I join IKS[211 Devblog]?
In the Rust console (F1) enter client.connect 88.201.151.129:27015. Launch Rust from this page instead and it opens the game through Steam and joins for you.