Rust 6K | Procedural Map
Offline 89.197.85.94:28115 checked 1d ago
Stats
- Players
- 0/ 20
- 0% full
- Slots
- 20open
- 20 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- 111
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 5h 13m
- since its last restart; the bar fills at a day
- Rank
- #10,853
- top 49%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 11:00 UTC1d ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Rust 6K | Procedural Map?
Size 5,000 and seed 561201300 define the game-generated procedural map on Rust 6K | Procedural Map. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on Rust 6K | Procedural Map?
The name of Rust 6K | Procedural Map carries no gather rate. The game's default applies: groups of 8 players at most. the usual game, with gathering, building and raiding: that is survival. Raids and player combat are part of the game. Plugins or settings change the game, and the browser files it under Modded. Oxide plugins are running. VAC, Valve's anti-cheat, is switched on.
Wipe days
What is the wipe schedule on Rust 6K | Procedural Map?
The record of Rust 6K | Procedural Map's wipes is too thin yet to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 30 hours is how long the current world has been up.
Tag guide
What do the server tags on Rust 6K | Procedural Map mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): Slot count: 20; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): This is Modded: the game is changed by plugins or settings are listed under Rust 6K | Procedural Map. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include Rust 6K | Procedural Map?
Best modded Rust servers are the Rust Leaderboard lists that include Rust 6K | Procedural Map. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server details
Which Rust version is Rust 6K | Procedural Map running?
Rust network protocol 2635 and build 168909 on Windows is what Rust 6K | Procedural Map runs. Steam updates your game so it sits on the same protocol needed to join.
Is Rust 6K | Procedural Map online right now, and how steady has it been?
Player one, Rust 6K | Procedural Map is offline as you read this, last spotted 25 hours ago. Going by the uptime it reports, the last restart was about 5 hours ago. Of the 168 hours in the last 7 full days it was up for 11, or 7%. Rust Leaderboard logged it for the first time on 4 October 2026.
How well does Rust 6K | Procedural Map perform?
The 48-hour average is 128 server fps; the floor was 77. Buildings, deployables and all the rest of the world took the entity count as high as 195,872. Memory use peaked at 3,680 MB. What reads as lag to players: fps falling and entities piling up.
Where in the world is Rust 6K | Procedural Map hosted?
Nothing about a region is published by Rust 6K | Procedural Map. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 89.197.85.94:28115 is its address.
Player count
Where does Rust 6K | Procedural Map sit in the rankings?
Player hours over seven days put Rust 6K | Procedural Map at #10,853, among the top 49% of ranked servers.
How many players are on Rust 6K | Procedural Map right now?
Rust 6K | Procedural Map is offline at the moment; the last sighting was 25 hours ago. Its average over the past week is 0 players, peaking at 1. In the last 48 hours, 13:00 UTC drew the highest average: 1 players.
Getting in
How do I join Rust 6K | Procedural Map?
In the Rust console (F1) enter client.connect 89.197.85.94:28115. Launch Rust from this page instead and it opens the game through Steam and joins for you.