Coconut Cove Pve
Online 89.34.97.220:28080 checked 11m ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak 3
- FPS
- 13
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 22h 43m
- since its last restart; the bar fills at a day
- Rank
- #4,126
- top 19%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 15:47 UTC4d ago | 3 | – | running | 0 |
| Fri 23 Oct, 17:42 UTC5d ago | 3 | – | 0.9 days | 1 |
| Thu 22 Oct, 20:24 UTC6d ago | 2 | – | 0.9 days | 0 |
| Wed 14 Oct, 19:30 UTC14d ago | 2 | held half | 8 days | 0 |
| Tue 13 Oct, 19:41 UTC15d ago | 2 | – | 1 days | 1 |
| Sun 4 Oct, 17:08 UTC24d ago | 2 | held half | 9.1 days | 1 |
| Thu 1 Oct, 21:36 UTC FW27d ago | 2 | held half | 2.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Coconut Cove Pve?
Coconut Cove Pve runs a procedural map of size 4,500 with seed 481981, generated by the game. Same size, same seed, same map, viewable on RustMaps from this page. Under map name it shows Custom Map.
What are the rules and settings on Coconut Cove Pve?
The name of Coconut Cove Pve carries no gather rate. 8 players is the group cap, unchanged from the game's default. survival is the mode, gather, build and raid in the standard game. Raids and player combat are part of the game. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Carbon. Anti-cheat is on: VAC is enabled.
Wipe schedule
What is the wipe schedule on Coconut Cove Pve?
There is no telling the next wipe on Coconut Cove Pve: it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. This world has been running since 4 days 12 hours.
What happens on Coconut Cove Pve when wipe day arrives?
Its recent wipes drew an average of 3 players at peak. The crowd on the latest wipe topped out 24 hours in. 100% of its recent wipes held more than half the peak all the way to the next wipe.
Lists and filters
What do the server tags on Coconut Cove Pve mean?
gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^z (Modded): This is Modded: the game is changed by plugins or settings; ^y (Carbon): It runs Carbon, a framework for plugins are the tags Coconut Cove Pve publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Coconut Cove Pve?
Coconut Cove Pve appears on the following Rust Leaderboard lists: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Server details
Which Rust version is Coconut Cove Pve on?
Rust network protocol 2635 and build 168909 on Windows is the version Coconut Cove Pve runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Coconut Cove Pve online right now, and how steady has it been?
Player one, Coconut Cove Pve is online as you read this. About 22 hours ago is when it last restarted, judged by the uptime it reports. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. Rust Leaderboard logged it for the first time on 26 September 2026.
How well does Coconut Cove Pve perform?
84 server fps on average across the last 48 hours, never dropping below 9. Buildings, deployables and all the rest of the world took the entity count as high as 154,894. Memory use peaked at 5,245 MB. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is Coconut Cove Pve hosted?
On region, Coconut Cove Pve publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 89.34.97.220:28080 is its address.
Population
Where does Coconut Cove Pve sit on the leaderboard?
Player hours for the week place Coconut Cove Pve at #4,126, in the top 19% of every ranked server.
How many players are on Coconut Cove Pve right now?
The live score is 0 players on Coconut Cove Pve, out of 50 slots. Its average over the past week is 0 players, peaking at 3. Peak activity over the last 48 hours came at 23:00 UTC, with an average of 2 players.
Getting in
How do I join Coconut Cove Pve?
Type client.connect 89.34.97.220:28080 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.