Combat Local - Carbon Dev
Offline 89.41.181.17:28015 checked 11h ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 1
- 7-day average · peak 1
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #9,611
- top 43%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What are the rules and settings on Combat Local - Carbon Dev?
No gather rate appears in the name of Combat Local - Carbon Dev. Up to 8 players per group, which is the game's default. It plays as survival, gather, build and raid in the standard game. Players may raid and fight each other. Plugins or settings change the game, and the browser files it under Modded. It runs plugins: Carbon. Anti-cheat is on: VAC is enabled.
Reset times
What is the wipe schedule on Combat Local - Carbon Dev?
Combat Local - Carbon Dev has too few wipes on record to show a rhythm yet. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 31 hours is how long the current world has been up.
Tag guide
What do the server tags on Combat Local - Carbon Dev mean?
gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^z (Modded): This is Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use are the tags Combat Local - Carbon Dev publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Combat Local - Carbon Dev?
Combat Local - Carbon Dev appears on the following Rust Leaderboard lists: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
About the server
Which Rust version is Combat Local - Carbon Dev running?
Rust network protocol 2635 and build 168909 on Windows is the version Combat Local - Carbon Dev runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Combat Local - Carbon Dev up right now, and how steady is it?
No sign of Combat Local - Carbon Dev right now, with 11 hours since it was last seen. Rust Leaderboard logged it for the first time on 28 October 2026.
Where in the world is Combat Local - Carbon Dev hosted?
Nothing about a region is published by Combat Local - Carbon Dev. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 89.41.181.17:28015.
Player count
Where does Combat Local - Carbon Dev sit on the leaderboard?
Player hours over seven days put Combat Local - Carbon Dev at #9,611, among the top 43% of ranked servers.
How many players are on Combat Local - Carbon Dev right now?
Combat Local - Carbon Dev is offline at the moment; the last sighting was 11 hours ago. Seven days back: an average of 1 players, a peak of 1. The busiest point in the last 48 hours was 08:00 UTC, averaging 1 players.
Connect
How do I join Combat Local - Carbon Dev?
Type client.connect 89.41.181.17:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.