1UP
11658servers on
Hi-score
32604players now
2UP
75fresh wipes · 3h
Player select Out

Combat Local - Carbon Dev

Offline 89.41.181.17:28015 checked 11h ago

moddedcarbon

Stats

Players
0/ 10
0% full
Slots
10open
10 max players
7-day avg
1
7-day average · peak 1
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#9,611
top 43%
Last wipe · new game
1d ago
no schedule published
Next wipe · continue?
–
no wipe seen yet

Players

AveragePeak
00.250.50.75108:0009:0013:0014:0016:0017:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k28 Oct29 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 153 on average
34 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
47 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
13 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
1 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
2 / 1000

Quick answers

from the figures on this page

Settings and map

What are the rules and settings on Combat Local - Carbon Dev?

No gather rate appears in the name of Combat Local - Carbon Dev. Up to 8 players per group, which is the game's default. It plays as survival, gather, build and raid in the standard game. Players may raid and fight each other. Plugins or settings change the game, and the browser files it under Modded. It runs plugins: Carbon. Anti-cheat is on: VAC is enabled.

Reset times

What is the wipe schedule on Combat Local - Carbon Dev?

Combat Local - Carbon Dev has too few wipes on record to show a rhythm yet. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 31 hours is how long the current world has been up.

Tag guide

What do the server tags on Combat Local - Carbon Dev mean?

gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^z (Modded): This is Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use are the tags Combat Local - Carbon Dev publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include Combat Local - Carbon Dev?

Combat Local - Carbon Dev appears on the following Rust Leaderboard lists: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

About the server

Which Rust version is Combat Local - Carbon Dev running?

Rust network protocol 2635 and build 168909 on Windows is the version Combat Local - Carbon Dev runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is Combat Local - Carbon Dev up right now, and how steady is it?

No sign of Combat Local - Carbon Dev right now, with 11 hours since it was last seen. Rust Leaderboard logged it for the first time on 28 October 2026.

Where in the world is Combat Local - Carbon Dev hosted?

Nothing about a region is published by Combat Local - Carbon Dev. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 89.41.181.17:28015.

Player count

Where does Combat Local - Carbon Dev sit on the leaderboard?

Player hours over seven days put Combat Local - Carbon Dev at #9,611, among the top 43% of ranked servers.

How many players are on Combat Local - Carbon Dev right now?

Combat Local - Carbon Dev is offline at the moment; the last sighting was 11 hours ago. Seven days back: an average of 1 players, a peak of 1. The busiest point in the last 48 hours was 08:00 UTC, averaging 1 players.

Connect

How do I join Combat Local - Carbon Dev?

Type client.connect 89.41.181.17:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players It holds 10 slots.
ts8
Group limit Team size is capped at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; a different version cannot connect.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code Region: not set.

Mods and access

^z
Modded This is Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.