1UP
11694servers on
Hi-score
52148players now
2UP
109fresh wipes · 3h
Player select Out

[DEV] Server

Offline 89.93.3.136:12015 checked 2h ago

moddedcarbon

Stats

Players
0/ 2
0% full
Slots
2open
2 max players
7-day avg
0
7-day average · peak 2
FPS
189
server frames a second, the latest hour; the bar fills at 60
Uptime
4h 06m
since its last restart; the bar fills at a day
Rank
#7,749
top 35%
Last wipe · new game
3d ago
no schedule published
Next wipe · continue?
–
too few wipes seen yet

Players

AveragePeak
00.250.50.75122:0019:0020:0021:0022:0023:00

Hourly average and peak, UTC.

Server performance

05010015020022:0019:0020:0021:0022:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct30 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 17:47 UTC3d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
16 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 121 on average
34 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
8 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 93 on average
37 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 86 on average
139 / 200

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on [DEV] Server?

[DEV] Server runs a procedural map of size 3,500 with seed 799696644, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map.

What are the rules and settings on [DEV] Server?

No gather rate appears in the name of [DEV] Server. The game's default applies: groups of 8 players at most. It plays as survival, gather, build and raid in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Carbon. VAC is on, Valve's anti-cheat.

Wipe schedule

What is the wipe schedule on [DEV] Server?

Too few of [DEV] Server's wipes are recorded so far to reveal a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. This world has been running since 3 days 7 hours.

What happens on [DEV] Server when wipe day arrives?

At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe topped out 1 hours in.

Tag guide

What do the server tags on [DEV] Server mean?

The server browser reads these tags from [DEV] Server: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server has 2 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^z (Modded): This is Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include [DEV] Server?

Best modded Rust servers are the Rust Leaderboard lists that include [DEV] Server. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

About the server

Which Rust version is [DEV] Server on?

The build behind [DEV] Server: Rust network protocol 2635 and build 168909 on Windows. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is [DEV] Server up right now, and how steady is it?

Player one, [DEV] Server is offline as you read this, last spotted 2 hours ago. The uptime figure puts the last restart at roughly 4 hours ago. It was up 19% of the time over the last 4 full days: 18 of 96 hours on. 25 October 2026 is when Rust Leaderboard first logged it.

How well does [DEV] Server perform?

Averaged over the last 48 hours, server fps was 156, with a low of 109. Up to 66,915 entities were in play, buildings and deployables among them. Memory use peaked at 2,616 MB. What reads as lag to players: fps falling and entities piling up.

Where in the world is [DEV] Server hosted?

Nothing about a region is published by [DEV] Server. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 89.93.3.136:12015.

Player count

Where does [DEV] Server sit on the leaderboard?

Player hours for the week place [DEV] Server at #7,749, in the top 35% of every ranked server.

How many players are on [DEV] Server right now?

[DEV] Server is offline at the moment; the last sighting was 2 hours ago. Seven days back: an average of 0 players, a peak of 2. The busiest point in the last 48 hours was 19:00 UTC, averaging 1 players.

How to join

How do I join [DEV] Server?

Type client.connect 89.93.3.136:12015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players The server has 2 slots.
ts8
Group limit This server uses the default team limit of 8.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code is blank.

Mods and access

^z
Modded This is Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.