Testing
Online 90.146.82.82:28035 checked 9m ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,041
- top 68%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 22:03 UTC3d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Testing?
Testing runs on a map the game generates procedurally.
What are the rules and settings on Testing?
No gather rate appears in the name of Testing. The game's default applies: groups of 8 players at most. survival is the mode, raiding, building and gathering in the standard game. Raids and player combat are part of the game. The server browser lists it as Modded: plugins or settings alter the game. Plugins in play: Carbon. Anti-cheat is on: VAC is enabled.
Wipe days
What is the wipe schedule on Testing?
Testing has too few wipes on record to show a rhythm yet. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. The world it runs now dates from 3 days 22 hours.
What happens on Testing when wipe day arrives?
Its recent wipes drew an average of 1 players at peak. 4 hours after the latest wipe, the crowd was at its highest.
Tag guide
What do the server tags on Testing mean?
Read by the game's server browser, gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^z (Modded): Modded listing: settings or plugins change how it plays; ^y (Carbon): This server uses Carbon for plugins are listed under Testing. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Testing?
Testing appears on the following Rust Leaderboard lists: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
About the server
Which Rust version is Testing on?
The build behind Testing: Rust network protocol 2635 and build 168909 on Linux. Matching the protocol is what joining needs; Steam handles the update.
Is Testing online right now, and how steady has it been?
Player one, Testing is online as you read this. Of the 168 hours in the last 7 full days it was up for 168, or 100%. 6 October 2026 is when Rust Leaderboard first logged it.
Where in the world is Testing hosted?
Nothing about a region is published by Testing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 90.146.82.82:28035 is its address.
Population
Where does Testing sit in the rankings?
Player hours for the week place Testing at #15,041, in the top 68% of every ranked server.
How many players are on Testing right now?
The live score is 0 players on Testing, out of 10 slots. Seven days back: an average of 0 players, a peak of 1.
Connect
How do I join Testing?
In the Rust console (F1) enter client.connect 90.146.82.82:28035. Launch Rust from this page instead and it opens the game through Steam and joins for you.