serveur de Cloche_Art
Online 91.197.6.80:25141 checked 3h ago
Stats
- Players
- 0/ 5
- 0% full
- Slots
- 5open
- 5 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 60
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 15d 2h
- since its last restart; the bar fills at a day
- Rank
- #15,323
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 13:51 UTC15d ago | 0 | – | running | 0 |
| Tue 15 Sep, 14:16 UTC43d ago | 2 | halved by day 3 | 28 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on serveur de Cloche_Art?
The game generates a procedural map for serveur de Cloche_Art: size 3,000, seed 271934. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on serveur de Cloche_Art?
serveur de Cloche_Art says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. survival is the mode, raiding, building and gathering in the standard game. Fighting and raiding between players are allowed. Under Modded in the server browser, because plugins or settings modify play. Oxide plugins are running. Anti-cheat is on: VAC is enabled.
Reset times
What is the wipe schedule on serveur de Cloche_Art?
serveur de Cloche_Art runs every 4 weeks on Tuesday at 13:51 UTC wipes. On Thursday 5 November at 19:00 UTC the force wipe arrives, and that is its next wipe, as it is for every Rust server. 15 days 6 hours is how long the current world has been up.
What happens on serveur de Cloche_Art when wipe day arrives?
The average peak across its recent wipes is 1 players. On the latest wipe, 0 hours in, the crowd hit its peak. Half the peak or more lasted until the next wipe in 0% of recent wipes. Day 3 is when it dropped under half on the wipes that failed to hold.
Tag guide
What do the server tags on serveur de Cloche_Art mean?
gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): Slot count: 5; ts8 (Group limit): Team size is capped at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Modded listing: settings or plugins change how it plays are the tags serveur de Cloche_Art publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include serveur de Cloche_Art?
These Rust Leaderboard lists count serveur de Cloche_Art among them: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more are the filters that surface it on the server list.
About the server
Which Rust version is serveur de Cloche_Art running?
Rust network protocol 2634 and build 167781 on Linux is the version serveur de Cloche_Art runs. Steam updates your game so it sits on the same protocol needed to join.
Is serveur de Cloche_Art online right now, and how steady has it been?
serveur de Cloche_Art is up, live and reachable this moment. The uptime figure puts the last restart at roughly 15 days 2 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours on. Rust Leaderboard logged it for the first time on 13 September 2026.
How well does serveur de Cloche_Art perform?
The 48-hour average is 51 server fps; the floor was 10. Up to 46,707 entities were in play, buildings and deployables among them. The top memory figure was 3,605 MB. What reads as lag to players: fps falling and entities piling up.
Where in the world is serveur de Cloche_Art hosted?
No region is published by serveur de Cloche_Art. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 91.197.6.80:25141 is its address.
The crowd
Where does serveur de Cloche_Art sit in the rankings?
Player hours for the week place serveur de Cloche_Art at #15,323, in the top 69% of every ranked server.
How many players are on serveur de Cloche_Art right now?
The live score is 0 players on serveur de Cloche_Art, out of 5 slots. A seven-day average of 0 players is the score here.
How to join
How do I join serveur de Cloche_Art?
Type client.connect 91.197.6.80:25141 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.
