RGN 50x PvE [Events|Purge|Zombies|SkillTree]
Online NA · us5 91.229.114.137:28127 checked 7m ago
Stats
- Players
- 0/ 100
- 0% full
- Slots
- 100open
- 100 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 60
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 7h 45m
- since its last restart; the bar fills at a day
- Rank
- #15,257
- top 69% · #1488 in NA
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 6d 9h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 17:08 UTC16h ago | – | – | running | 0 |
| Tue 27 Oct, 05:03 UTC3d ago | 0 | – | 2.5 days | 0 |
| Thu 15 Oct, 17:08 UTC14d ago | 0 | – | 11.5 days | 0 |
| Thu 8 Oct, 17:09 UTC21d ago | 0 | – | 7 days | 0 |
| Mon 5 Oct, 13:05 UTC24d ago | 0 | – | 3.2 days | 0 |
| Fri 25 Sep, 19:48 UTC34d ago | 1 | halved by day 2 | 9.7 days | 0 |
| Thu 17 Sep, 17:09 UTC42d ago | 0 | – | 8.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on RGN 50x PvE [Events|Purge|Zombies|SkillTree]?
The game generates a procedural map for RGN 50x PvE [Events|Purge|Zombies|SkillTree]: size 3,000, seed 225688914. Same size, same seed, same map, viewable on RustMaps from this page. Its name for the map: RustGamingNation Procedural.
What are the rules and settings on RGN 50x PvE [Events|Purge|Zombies|SkillTree]?
Gather rates here sit at 50x — RGN 50x PvE [Events|Purge|Zombies|SkillTree] says so in its own name. 8 players is the group cap, unchanged from the game's default. It plays as pve, no player-versus-player combat. Under Modded in the server browser, because plugins or settings modify play. Oxide plugins are running. VAC is on, Valve's anti-cheat.
Wipe schedule
What is the wipe schedule on RGN 50x PvE [Events|Purge|Zombies|SkillTree]?
The prediction follows its tag, because too few of RGN 50x PvE [Events|Purge|Zombies|SkillTree]'s wipes are on record to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. This world has been running since 16 hours. The tags state wipes every week.
What happens on RGN 50x PvE [Events|Purge|Zombies|SkillTree] when wipe day arrives?
Its recent wipes drew an average of 0 players at peak. On the latest wipe, 0 hours in, the crowd hit its peak. 0% of its recent wipes held more than half the peak all the way to the next wipe. The wipes that did not hold saw the count dip below half by day 2.
Lists and filters
What do the server tags on RGN 50x PvE [Events|Purge|Zombies|SkillTree] mean?
gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): It holds 100 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $rus5 (Region code): Region code: us5; ^w (Weekly): It wipes weekly; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings; NA (North America): In the server browser it sits under North America are the tags RGN 50x PvE [Events|Purge|Zombies|SkillTree] publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include RGN 50x PvE [Events|Purge|Zombies|SkillTree]?
10x+ Rust servers: the high scores, Best modded Rust servers, Rust PvE servers leaderboard, Rust zombie servers, ranked live and Best US Rust servers are the Rust Leaderboard lists that include RGN 50x PvE [Events|Purge|Zombies|SkillTree]. Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: More than 10x are the filters that surface it on the server list.
About the server
Which Rust version is RGN 50x PvE [Events|Purge|Zombies|SkillTree] running?
Rust network protocol 2635 and build 168909 on Linux is what RGN 50x PvE [Events|Purge|Zombies|SkillTree] runs. Steam updates your game so it sits on the same protocol needed to join.
Is RGN 50x PvE [Events|Purge|Zombies|SkillTree] up right now, and how steady is it?
Player one, RGN 50x PvE [Events|Purge|Zombies|SkillTree] is online as you read this. Going by the uptime it reports, the last restart was about 7 hours ago. The last 7 full days saw it online for 66 of 168 hours, 39% of the time. 13 September 2026 is when Rust Leaderboard first logged it.
How well does RGN 50x PvE [Events|Purge|Zombies|SkillTree] perform?
The 48-hour average is 60 server fps; the floor was 60. Up to 48,793 entities were in play, buildings and deployables among them. Memory use peaked at 2,387 MB. What reads as lag to players: fps falling and entities piling up.
Where in the world is RGN 50x PvE [Events|Purge|Zombies|SkillTree] hosted?
RGN 50x PvE [Events|Purge|Zombies|SkillTree] is listed in North America under its NA tag, with us5 as the region code. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 91.229.114.137:28127.
Population
Where does RGN 50x PvE [Events|Purge|Zombies|SkillTree] sit in the rankings?
Player hours over seven days give RGN 50x PvE [Events|Purge|Zombies|SkillTree] #15,257 worldwide, #1,488 in North America, and the top 69% of ranked servers.
How many players are on RGN 50x PvE [Events|Purge|Zombies|SkillTree] right now?
The live score is 0 players on RGN 50x PvE [Events|Purge|Zombies|SkillTree], out of 100 slots. Its average over the past week is 0 players.
Getting in
How do I join RGN 50x PvE [Events|Purge|Zombies|SkillTree]?
In the Rust console (F1) enter client.connect 91.229.114.137:28127. Launch Rust from this page instead and it opens the game through Steam and joins for you. https://rustgamingnation.com/ is its website.
