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Test Server (Stevious Main & Mondays)

Offline 91.229.114.165:28010 checked 20d ago

moddedcarbon

Stats

Players
0/ 50
0% full
Slots
50open
50 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,842
top 72%
Last wipe · new game
21d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct11 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.7 days
usual gap
between real wipes
38%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Thu 8 OctWed 7 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 23:20 UTC20d ago 0 – running 0
Wed 7 Oct, 21:25 UTC21d ago 2 – 1.1 days 0
Sun 4 Oct, 04:01 UTC25d ago 2 held half 3.7 days 0
Fri 2 Oct, 09:55 UTC27d ago 1 – 1.8 days 0
Wed 30 Sep, 22:27 UTC28d ago 2 – 1.5 days 0
Sun 27 Sep, 00:41 UTC32d ago 2 halved by day 2 3.9 days 0
Fri 25 Sep, 08:47 UTC34d ago 1 – 1.7 days 0
Wed 23 Sep, 21:58 UTC35d ago 3 – 1.5 days 0
Sat 19 Sep, 23:58 UTC39d ago 2 held half 3.9 days 0
Fri 18 Sep, 00:04 UTC41d ago 1 – 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
176 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 119 on average
118 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
79 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
40 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 85 on average
246 / 700

Quick answers

from the figures on this page

Settings and map

Which map is loaded on Test Server (Stevious Main & Mondays)?

The game generates a procedural map for Test Server (Stevious Main & Mondays): size 3,950, seed 1337. Same size, same seed, same map, viewable on RustMaps from this page. Under map name it shows Custom Map.

What are the rules and settings on Test Server (Stevious Main & Mondays)?

Test Server (Stevious Main & Mondays) says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. survival is the mode, raiding, building and gathering in the standard game. Raids and player combat are part of the game. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Carbon. VAC is on, Valve's anti-cheat.

Wipe days

What is the wipe schedule on Test Server (Stevious Main & Mondays)?

There is no telling the next wipe on Test Server (Stevious Main & Mondays): it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. This world has been running since 21 days 17 hours.

What happens on Test Server (Stevious Main & Mondays) when wipe day arrives?

At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd was at its highest. The crowd kept above half its peak to the next wipe in 50% of recent wipes. Day 2 is when it dropped under half on the wipes that failed to hold.

Tags

What do the server tags on Test Server (Stevious Main & Mondays) mean?

gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team size is capped at 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings make changes, so it sits under Modded; ^y (Carbon): This server uses Carbon for plugins are the tags Test Server (Stevious Main & Mondays) publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include Test Server (Stevious Main & Mondays)?

These Rust Leaderboard lists count Test Server (Stevious Main & Mondays) among them: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more are the filters that surface it on the server list.

Server facts

Which Rust version is Test Server (Stevious Main & Mondays) running?

The build behind Test Server (Stevious Main & Mondays): Rust network protocol 2634 and build 166652 on Linux. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is Test Server (Stevious Main & Mondays) up right now, and how steady is it?

Test Server (Stevious Main & Mondays) is down this moment; the last signal came 20 days 11 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. The first record Rust Leaderboard has of it is 13 September 2026.

Where in the world is Test Server (Stevious Main & Mondays) hosted?

Nothing about a region is published by Test Server (Stevious Main & Mondays). Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 91.229.114.165:28010.

The crowd

Where does Test Server (Stevious Main & Mondays) sit on the leaderboard?

Player hours over seven days put Test Server (Stevious Main & Mondays) at #15,842, among the top 72% of ranked servers.

How many players are on Test Server (Stevious Main & Mondays) right now?

Right now Test Server (Stevious Main & Mondays) is not online, and its last appearance was 20 days 11 hours ago.

Connect

How do I join Test Server (Stevious Main & Mondays)?

Type client.connect 91.229.114.165:28010 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. Head to https://stevious.io/ for its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit Team size is capped at 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to join.
cs166652
Build It runs game build 166652.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings make changes, so it sits under Modded.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.