RGN 500x PvE [Events|Purge|Zombies|SkillTree]
Online NA · us5 91.229.114.68:28023 checked 11m ago
Stats
- Players
- 0/ 100
- 0% full
- Slots
- 100open
- 100 max players
- 7-day avg
- 1
- 7-day average · peak 6
- FPS
- 30
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 5h 42m
- since its last restart; the bar fills at a day
- Rank
- #3,283
- top 15% · #538 in NA
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers, top 29% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 17:09 UTC, in 9h. Every Thursday at 17:09 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 29 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 17:09 UTC6d ago | 6 | – | running | 2 |
| Thu 15 Oct, 17:10 UTC13d ago | 3 | held half | 7 days | 0 |
| Thu 8 Oct, 17:10 UTC20d ago | 5 | held half | 7 days | 0 |
| Thu 1 Oct, 17:09 UTC FW27d ago | 8 | halved by day 6 | 7 days | 0 |
| Thu 24 Sep, 17:10 UTC34d ago | 7 | halved by day 2 | 7 days | 1 |
| Thu 17 Sep, 17:11 UTC41d ago | 3 | held half | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on RGN 500x PvE [Events|Purge|Zombies|SkillTree]?
RGN 500x PvE [Events|Purge|Zombies|SkillTree] runs a procedural map of size 3,000 with seed 1919363505, generated by the game. From this page RustMaps displays it, since the same size and seed always give the same map. Under map name it shows RustGamingNation Procedural.
What are the rules and settings on RGN 500x PvE [Events|Purge|Zombies|SkillTree]?
Gather rates here sit at 500x — RGN 500x PvE [Events|Purge|Zombies|SkillTree] says so in its own name. Up to 8 players per group, which is the game's default. pve is the mode, no player-versus-player combat. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Oxide. VAC is off, Valve's anti-cheat.
Wipe schedule
What is the wipe schedule on RGN 500x PvE [Events|Purge|Zombies|SkillTree]?
Wipes on RGN 500x PvE [Events|Purge|Zombies|SkillTree] come every Thursday at 17:09 UTC. Come Thursday 29 October at 17:09 UTC, its next wipe is due. This world has been running since 6 days 14 hours. Its tags carry a wipe schedule of once a week.
What happens on RGN 500x PvE [Events|Purge|Zombies|SkillTree] when wipe day arrives?
Its recent wipes drew an average of 5 players at peak. 29 hours after the latest wipe, the crowd was at its highest. 60% of its recent wipes held more than half the peak all the way to the next wipe. The wipes that did not hold saw the count dip below half by day 4.
Lists and filters
What do the server tags on RGN 500x PvE [Events|Purge|Zombies|SkillTree] mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $rus5 (Region code): Region code: us5; ^w (Weekly): It wipes weekly; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays; NA (North America): North America is the region it appears under in the server browser are listed under RGN 500x PvE [Events|Purge|Zombies|SkillTree]. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include RGN 500x PvE [Events|Purge|Zombies|SkillTree]?
RGN 500x PvE [Events|Purge|Zombies|SkillTree] appears on the following Rust Leaderboard lists: 10x+ Rust servers: the high scores, Best modded Rust servers, Rust PvE servers leaderboard, Rust zombie servers, ranked live and Best US Rust servers. Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x are the filters that surface it on the server list.
Server details
Which Rust version is RGN 500x PvE [Events|Purge|Zombies|SkillTree] on?
The build behind RGN 500x PvE [Events|Purge|Zombies|SkillTree]: Rust network protocol 2635 and build 168909 on Linux. Steam updates your game so it sits on the same protocol needed to join.
Is RGN 500x PvE [Events|Purge|Zombies|SkillTree] up right now, and how steady is it?
Player one, RGN 500x PvE [Events|Purge|Zombies|SkillTree] is online as you read this. The uptime figure puts the last restart at roughly 5 hours ago. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. Rust Leaderboard logged it for the first time on 13 September 2026.
How well does RGN 500x PvE [Events|Purge|Zombies|SkillTree] perform?
29 server fps on average across the last 48 hours, never dropping below 10. Buildings, deployables and all the rest of the world took the entity count as high as 68,630. It drew up to 3,161 MB of memory at its highest. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is RGN 500x PvE [Events|Purge|Zombies|SkillTree] hosted?
RGN 500x PvE [Events|Purge|Zombies|SkillTree] is listed in North America under its NA tag, with us5 as the region code. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 91.229.114.68:28023 is its address.
Player count
Where does RGN 500x PvE [Events|Purge|Zombies|SkillTree] sit in the rankings?
Player hours over seven days give RGN 500x PvE [Events|Purge|Zombies|SkillTree] #3,283 worldwide, #538 in North America, and the top 15% of ranked servers.
How many players are on RGN 500x PvE [Events|Purge|Zombies|SkillTree] right now?
On RGN 500x PvE [Events|Purge|Zombies|SkillTree], 0 players are in and 100 slots are on the board. 6 was the high point over seven days, with 1 players on average. Peak activity over the last 48 hours came at 22:00 UTC, with an average of 2 players.
Connect
How do I join RGN 500x PvE [Events|Purge|Zombies|SkillTree]?
Type client.connect 91.229.114.68:28023 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. You can find it at https://rustgamingnation.com/.
