Rust Devblog 299 [No-Steam / Oxide]
Offline 91.235.145.236:28015 checked 1d ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,348
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on Rust Devblog 299 [No-Steam / Oxide]?
A procedural map, generated by the game, is what Rust Devblog 299 [No-Steam / Oxide] runs.
What are the rules and settings on Rust Devblog 299 [No-Steam / Oxide]?
Rust Devblog 299 [No-Steam / Oxide] says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Raids and player combat are part of the game. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Oxide. VAC is off, Valve's anti-cheat.
Wipe days
What is the wipe schedule on Rust Devblog 299 [No-Steam / Oxide]?
The record of Rust Devblog 299 [No-Steam / Oxide]'s wipes is too thin yet to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. This world has been running since 2 days 10 hours.
Lists and filters
What do the server tags on Rust Devblog 299 [No-Steam / Oxide] mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2594 (Protocol): Join only if your game is on protocol 2594; cs128111 (Build): The game build is 128111; ptrak (Networking): It uses RakNet, the default network layer of the game; $reu2 (Region code): The region is given as eu2; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings are listed under Rust Devblog 299 [No-Steam / Oxide]. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Rust Devblog 299 [No-Steam / Oxide]?
Best modded Rust servers are the Rust Leaderboard lists that include Rust Devblog 299 [No-Steam / Oxide]. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
About the server
Which Rust version is Rust Devblog 299 [No-Steam / Oxide] running?
Rust network protocol 2594 and build 128111 on Windows is what Rust Devblog 299 [No-Steam / Oxide] runs. Matching the protocol is what joining needs; Steam handles the update.
Is Rust Devblog 299 [No-Steam / Oxide] up right now, and how steady is it?
Player one, Rust Devblog 299 [No-Steam / Oxide] is offline as you read this, last spotted 45 hours ago. Player one, here is the score for the last 1 full day: 0 of 24 hours on, or 0% uptime. The first record Rust Leaderboard has of it is 26 October 2026.
Where in the world is Rust Devblog 299 [No-Steam / Oxide] hosted?
There is no region published by Rust Devblog 299 [No-Steam / Oxide]; the region code it gives is eu2. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 91.235.145.236:28015 is its address.
The crowd
Where does Rust Devblog 299 [No-Steam / Oxide] sit in the rankings?
Player hours for the week place Rust Devblog 299 [No-Steam / Oxide] at #15,348, in the top 69% of every ranked server.
How many players are on Rust Devblog 299 [No-Steam / Oxide] right now?
Rust Devblog 299 [No-Steam / Oxide] is offline at the moment; the last sighting was 45 hours ago. A seven-day average of 0 players is the score here.
Connect
How do I join Rust Devblog 299 [No-Steam / Oxide]?
In the Rust console (F1) enter client.connect 91.235.145.236:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.