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Hi-score
35310players now
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58fresh wipes · 3h
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RandomRaids local test

Offline 91.244.71.120:28115 checked 3d ago

moddedoxide

Stats

Players
0/ 2
0% full
Slots
2open
2 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,425
top 69%
Last wipe · new game
9d ago
no schedule published
Next wipe · continue?
–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 08:06 UTC9d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

How it plays

Which map is loaded on RandomRaids local test?

A procedural map, generated by the game, is what RandomRaids local test runs.

What are the rules and settings on RandomRaids local test?

No gather rate appears in the name of RandomRaids local test. 8 players is the group cap, unchanged from the game's default. the usual game, with gathering, building and raiding: that is survival. Players may raid and fight each other. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.

Reset times

What is the wipe schedule on RandomRaids local test?

Too few of RandomRaids local test's wipes are recorded so far to reveal a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 9 days 19 hours is how long the current world has been up.

Lists and filters

What do the server tags on RandomRaids local test mean?

gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server has 2 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays are the tags RandomRaids local test publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include RandomRaids local test?

These Rust Leaderboard lists count RandomRaids local test among them: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks are the filters that surface it on the server list.

Server facts

Which Rust version is RandomRaids local test on?

The build behind RandomRaids local test: Rust network protocol 2634 and build 167781 on Windows. Matching the protocol is what joining needs; Steam handles the update.

Is RandomRaids local test up right now, and how steady is it?

Player one, RandomRaids local test is offline as you read this, last spotted 3 days 21 hours ago. It was up 1% of the time over the last 7 full days: 1 of 168 hours on. The first record Rust Leaderboard has of it is 17 October 2026.

Where in the world is RandomRaids local test hosted?

On region, RandomRaids local test publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 91.244.71.120:28115.

Player count

Where does RandomRaids local test sit in the rankings?

Player hours for the week place RandomRaids local test at #15,425, in the top 69% of every ranked server.

How many players are on RandomRaids local test right now?

Right now RandomRaids local test is not online, and its last appearance was 3 days 21 hours ago. A seven-day average of 0 players is the score here.

Connect

How do I join RandomRaids local test?

Type client.connect 91.244.71.120:28115 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players The server has 2 slots.
ts8
Group limit Team size is capped at 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded listing: settings or plugins change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.