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11694servers on
Hi-score
35972players now
2UP
94fresh wipes · 3h
Player select Out

CSL Deadmans ATLAT-675 LiveTest

Offline 91.245.44.75:28430 checked 15d ago

moddedoxide

Stats

Players
0/ 2
0% full
Slots
2open
2 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,244
top 71%
Last wipe · new game
16d ago
no schedule published
Next wipe · continue?
–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct15 Oct17 Oct18 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 19:27 UTC16d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 154 on average
15 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
31 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
14 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
1 / 1000

Quick answers

from the figures on this page

Settings and map

What are the rules and settings on CSL Deadmans ATLAT-675 LiveTest?

The name of CSL Deadmans ATLAT-675 LiveTest carries no gather rate. The game's default applies: groups of 8 players at most. It plays as survival, raiding, building and gathering in the standard game. Fighting and raiding between players are allowed. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running. VAC, Valve's anti-cheat, is switched off.

Wipe days

What is the wipe schedule on CSL Deadmans ATLAT-675 LiveTest?

CSL Deadmans ATLAT-675 LiveTest has too few wipes on record to show a rhythm yet. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 16 days 7 hours is how long the current world has been up.

What happens on CSL Deadmans ATLAT-675 LiveTest when wipe day arrives?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd was at its highest.

Tag guide

What do the server tags on CSL Deadmans ATLAT-675 LiveTest mean?

gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server has 2 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to join; cs166494 (Build): It runs game build 166494; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Plugins or settings make changes, so it sits under Modded are the tags CSL Deadmans ATLAT-675 LiveTest publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include CSL Deadmans ATLAT-675 LiveTest?

Best modded Rust servers are the Rust Leaderboard lists that include CSL Deadmans ATLAT-675 LiveTest. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server facts

Which Rust version is CSL Deadmans ATLAT-675 LiveTest on?

Rust network protocol 2634 and build 166494 on Windows is what CSL Deadmans ATLAT-675 LiveTest runs. Matching the protocol is what joining needs; Steam handles the update.

Is CSL Deadmans ATLAT-675 LiveTest up right now, and how steady is it?

CSL Deadmans ATLAT-675 LiveTest is down this moment; the last signal came 15 days 3 hours ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. The first record Rust Leaderboard has of it is 12 October 2026.

Where in the world is CSL Deadmans ATLAT-675 LiveTest hosted?

No region is published by CSL Deadmans ATLAT-675 LiveTest. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 91.245.44.75:28430.

The crowd

Where does CSL Deadmans ATLAT-675 LiveTest sit on the leaderboard?

Player hours for the week place CSL Deadmans ATLAT-675 LiveTest at #15,244, in the top 71% of every ranked server.

How many players are on CSL Deadmans ATLAT-675 LiveTest right now?

No connection to CSL Deadmans ATLAT-675 LiveTest: it is offline now, with the last check 15 days 3 hours ago.

Connect

How do I join CSL Deadmans ATLAT-675 LiveTest?

Type client.connect 91.245.44.75:28430 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players The server has 2 slots.
ts8
Group limit Team size is capped at 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to join.
cs166494
Build It runs game build 166494.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod) on this server.
^z
Modded Plugins or settings make changes, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.