ServerDevServer
Offline 91.245.44.75:28015 checked 15h ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #7,200
- top 32%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 15:38 UTC5d ago | 1 | – | running | 0 |
| Thu 15 Oct, 14:55 UTC12d ago | 0 | – | 7 days | 1 |
| Mon 12 Oct, 14:03 UTC15d ago | 1 | – | 3 days | 1 |
| Fri 2 Oct, 17:51 UTC25d ago | 1 | – | 9.8 days | 1 |
| Thu 1 Oct, 23:36 UTC FW26d ago | 1 | – | 0.8 days | 0 |
| Fri 25 Sep, 08:11 UTC33d ago | 0 | – | 6.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on ServerDevServer?
A procedural map, generated by the game, is what ServerDevServer runs.
What are the rules and settings on ServerDevServer?
ServerDevServer says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. It plays as survival, raiding, building and gathering in the standard game. Raids and player combat are part of the game. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Oxide. VAC is off, Valve's anti-cheat.
Wipe schedule
What is the wipe schedule on ServerDevServer?
No next wipe can be pinned down on ServerDevServer, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 5 days 17 hours is how long the current world has been up.
What happens on ServerDevServer when wipe day arrives?
Its recent wipes drew an average of 1 players at peak. 0 hours after the latest wipe, the crowd was at its highest.
Tags
What do the server tags on ServerDevServer mean?
The server browser reads these tags from ServerDevServer: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include ServerDevServer?
Best modded Rust servers are the Rust Leaderboard lists that include ServerDevServer. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server details
Which Rust version is ServerDevServer on?
Rust network protocol 2635 and build 168909 on Windows is the version ServerDevServer runs. Steam updates your game so it sits on the same protocol needed to join.
Is ServerDevServer up right now, and how steady is it?
No sign of ServerDevServer right now, with 15 hours since it was last seen. Of the 168 hours in the last 7 full days it was up for 127, or 76%. Rust Leaderboard logged it for the first time on 17 September 2026.
Where in the world is ServerDevServer hosted?
On region, ServerDevServer publishes nothing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 91.245.44.75:28015.
Player count
Where does ServerDevServer sit on the leaderboard?
Player hours over seven days put ServerDevServer at #7,200, among the top 32% of ranked servers.
How many players are on ServerDevServer right now?
ServerDevServer is offline at the moment; the last sighting was 15 hours ago. 1 was the high point over seven days, with 0 players on average. In the last 48 hours, 14:00 UTC drew the highest average: 0 players.
How to join
How do I join ServerDevServer?
Type client.connect 91.245.44.75:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.