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11732servers on
Hi-score
72530players now
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123fresh wipes · 3h
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ServerDevServer

Offline 91.245.44.75:28015 checked 15h ago

moddedoxide

Stats

Players
0/ 50
0% full
Slots
50open
50 max players
7-day avg
0
7-day average · peak 1
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#7,200
top 32%
Last wipe · new game
5d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

AveragePeak
00.250.50.75114:0020:0002:0009:0015:0021:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct14 Oct21 Oct28 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.6 days
usual gap
between real wipes
40%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 15:38 UTC5d ago 1 – running 0
Thu 15 Oct, 14:55 UTC12d ago 0 – 7 days 1
Mon 12 Oct, 14:03 UTC15d ago 1 – 3 days 1
Fri 2 Oct, 17:51 UTC25d ago 1 – 9.8 days 1
Thu 1 Oct, 23:36 UTC FW26d ago 1 – 0.8 days 0
Fri 25 Sep, 08:11 UTC33d ago 0 – 6.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 156 on average
185 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
162 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
134 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
13 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
48 / 1000

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on ServerDevServer?

A procedural map, generated by the game, is what ServerDevServer runs.

What are the rules and settings on ServerDevServer?

ServerDevServer says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. It plays as survival, raiding, building and gathering in the standard game. Raids and player combat are part of the game. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Oxide. VAC is off, Valve's anti-cheat.

Wipe schedule

What is the wipe schedule on ServerDevServer?

No next wipe can be pinned down on ServerDevServer, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 5 days 17 hours is how long the current world has been up.

What happens on ServerDevServer when wipe day arrives?

Its recent wipes drew an average of 1 players at peak. 0 hours after the latest wipe, the crowd was at its highest.

Tags

What do the server tags on ServerDevServer mean?

The server browser reads these tags from ServerDevServer: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include ServerDevServer?

Best modded Rust servers are the Rust Leaderboard lists that include ServerDevServer. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server details

Which Rust version is ServerDevServer on?

Rust network protocol 2635 and build 168909 on Windows is the version ServerDevServer runs. Steam updates your game so it sits on the same protocol needed to join.

Is ServerDevServer up right now, and how steady is it?

No sign of ServerDevServer right now, with 15 hours since it was last seen. Of the 168 hours in the last 7 full days it was up for 127, or 76%. Rust Leaderboard logged it for the first time on 17 September 2026.

Where in the world is ServerDevServer hosted?

On region, ServerDevServer publishes nothing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 91.245.44.75:28015.

Player count

Where does ServerDevServer sit on the leaderboard?

Player hours over seven days put ServerDevServer at #7,200, among the top 32% of ranked servers.

How many players are on ServerDevServer right now?

ServerDevServer is offline at the moment; the last sighting was 15 hours ago. 1 was the high point over seven days, with 0 players on average. In the last 48 hours, 14:00 UTC drew the highest average: 0 players.

How to join

How do I join ServerDevServer?

Type client.connect 91.245.44.75:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players It holds 50 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code Region: not set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings make changes, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.