Rip_Was Test Server
Offline 91.8.202.37:28015 checked 1d ago
Stats
- Players
- 1/ 10
- 10% full
- Slots
- 9open
- 10 max players
- 7-day avg
- 1
- 7-day average · peak 1
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #11,338
- top 51%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:24 UTC5d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Rip_Was Test Server?
A procedural map, generated by the game, is what Rip_Was Test Server runs.
What are the rules and settings on Rip_Was Test Server?
Rip_Was Test Server says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. the usual game, with gathering, building and raiding: that is survival. Fighting and raiding between players are allowed. Under Modded in the server browser, because plugins or settings modify play. Plugins in play: Oxide. VAC, Valve's anti-cheat, is switched on.
Wipe schedule
What is the wipe schedule on Rip_Was Test Server?
Rip_Was Test Server has too few wipes on record to show a rhythm yet. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 5 days 12 hours is how long the current world has been up.
What happens on Rip_Was Test Server when wipe day arrives?
At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd was at its highest.
Tag guide
What do the server tags on Rip_Was Test Server mean?
Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slot count: 10; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded are listed under Rip_Was Test Server. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include Rip_Was Test Server?
Rip_Was Test Server appears on the following Rust Leaderboard lists: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
About the server
Which Rust version is Rip_Was Test Server running?
The build behind Rip_Was Test Server: Rust network protocol 2635 and build 168909 on Windows. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Rip_Was Test Server up right now, and how steady is it?
Rip_Was Test Server is down this moment; the last signal came 30 hours ago. Of the 168 hours in the last 7 full days it was up for 4, or 2%. The first record Rust Leaderboard has of it is 4 October 2026.
Where in the world is Rip_Was Test Server hosted?
No region is published by Rip_Was Test Server. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 91.8.202.37:28015.
Population
Where does Rip_Was Test Server sit on the leaderboard?
Player hours for the week place Rip_Was Test Server at #11,338, in the top 51% of every ranked server.
How many players are on Rip_Was Test Server right now?
Right now Rip_Was Test Server is not online, and its last appearance was 30 hours ago. Seven days back: an average of 1 players, a peak of 1. The busiest point in the last 48 hours was 21:00 UTC, averaging 1 players.
How to join
How do I join Rip_Was Test Server?
In the Rust console (F1) enter client.connect 91.8.202.37:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.