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24HG | Rust | Main #1

Online 91.99.37.118:28103 checked 8m ago

moddedoxide

Stats

Players
4/ 200
2% full
Slots
196open
200 max players
7-day avg
1
7-day average · peak 5
FPS
60
server frames a second, the latest hour; the bar fills at 60
Uptime
3d 12h
since its last restart; the bar fills at a day
Rank
#3,472
top 16%
Last wipe · new game
3d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

AveragePeak
0246811:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Server performance

02040608011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

9.2 days
usual gap
between real wipes
75%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 4

The first 48 hours of its last wipes

Sun 25 OctThu 15 OctWed 14 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 15:14 UTC3d ago 3 – running 0
Thu 15 Oct, 19:14 UTC13d ago 4 held half 9.8 days 0
Wed 14 Oct, 19:01 UTC14d ago 4 – 1 days 0
Sun 4 Oct, 07:36 UTC25d ago 3 halved by day 2 10.5 days 0
Fri 25 Sep, 18:20 UTC33d ago 2 halved by day 6 8.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
146 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
188 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
78 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
10 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
20 / 1000

Quick answers

from the figures on this page

How it plays

Which map is loaded on 24HG | Rust | Main #1?

Size 4,000 and seed 1337 define the game-generated procedural map on 24HG | Rust | Main #1. Same size, same seed, same map, viewable on RustMaps from this page. Under map name it shows Custom Map.

What are the rules and settings on 24HG | Rust | Main #1?

The name of 24HG | Rust | Main #1 carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, raiding, building and gathering in the standard game. Raids and player combat are part of the game. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running. VAC is on, Valve's anti-cheat.

Wipe schedule

What is the wipe schedule on 24HG | Rust | Main #1?

There is no telling the next wipe on 24HG | Rust | Main #1: it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now dates from 3 days 14 hours.

What happens on 24HG | Rust | Main #1 when wipe day arrives?

Its recent wipes drew an average of 4 players at peak. The crowd on the latest wipe topped out 4 hours in. 33% of its recent wipes held more than half the peak all the way to the next wipe. Day 4 is when it dropped under half on the wipes that failed to hold.

Tag guide

What do the server tags on 24HG | Rust | Main #1 mean?

gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): Slot count: 200; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings are the tags 24HG | Rust | Main #1 publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include 24HG | Rust | Main #1?

Best modded Rust servers are the Rust Leaderboard lists that include 24HG | Rust | Main #1. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week are the filters that surface it on the server list.

About the server

Which Rust version is 24HG | Rust | Main #1 running?

The build behind 24HG | Rust | Main #1: Rust network protocol 2635 and build 168909 on Linux. Steam updates your game so it sits on the same protocol needed to join.

Is 24HG | Rust | Main #1 online right now, and how steady has it been?

24HG | Rust | Main #1 is up, live and reachable this moment. Going by the uptime it reports, the last restart was about 3 days 12 hours ago. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. Rust Leaderboard logged it for the first time on 13 September 2026.

How well does 24HG | Rust | Main #1 perform?

Averaged over the last 48 hours, server fps was 60, with a low of 60. Buildings, deployables and all the rest of the world took the entity count as high as 18,990. It drew up to 3,140 MB of memory at its highest. A climbing entity count and low fps are the lag players actually notice.

Where in the world is 24HG | Rust | Main #1 hosted?

Nothing about a region is published by 24HG | Rust | Main #1. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 91.99.37.118:28103.

Player count

Where does 24HG | Rust | Main #1 sit on the leaderboard?

Player hours over seven days put 24HG | Rust | Main #1 at #3,472, among the top 16% of ranked servers.

How many players are on 24HG | Rust | Main #1 right now?

On 24HG | Rust | Main #1, 4 players are in and 200 slots are on the board. Its average over the past week is 1 players, peaking at 5. Peak activity over the last 48 hours came at 21:00 UTC, with an average of 5 players.

How to join

How do I join 24HG | Rust | Main #1?

Type client.connect 91.99.37.118:28103 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. Head to https://alpha.24hgaming.com/ for its website.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp200
Max players Slot count: 200.
ts8
Group limit Team size is capped at 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code Region: not set.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded This is Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.