24HG | Rust | Main #2
Online 91.99.37.118:28107 checked 13m ago
Stats
- Players
- 0/ 200
- 0% full
- Slots
- 200open
- 200 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 94
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 13d 11h
- since its last restart; the bar fills at a day
- Rank
- #15,335
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 01:00 UTC13d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on 24HG | Rust | Main #2?
24HG | Rust | Main #2 runs a procedural map of size 4,500 with seed 2037386420, generated by the game. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on 24HG | Rust | Main #2?
24HG | Rust | Main #2 says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. survival is the mode, gather, build and raid in the standard game. Players may raid and fight each other. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Carbon. VAC is on, Valve's anti-cheat.
Wipe schedule
What is the wipe schedule on 24HG | Rust | Main #2?
Too few of 24HG | Rust | Main #2's wipes are recorded so far to reveal a rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. The world it runs now dates from 13 days 13 hours.
What happens on 24HG | Rust | Main #2 when wipe day arrives?
The average peak across its recent wipes is 0 players. On the latest wipe, 0 hours in, the crowd hit its peak.
Tag guide
What do the server tags on 24HG | Rust | Main #2 mean?
The server browser reads these tags from 24HG | Rust | Main #2: gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): It holds 200 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): It runs game build 167781; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^z (Modded): Modded listing: settings or plugins change how it plays; ^y (Carbon): Carbon is the plugin framework in use. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include 24HG | Rust | Main #2?
These Rust Leaderboard lists count 24HG | Rust | Main #2 among them: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server details
Which Rust version is 24HG | Rust | Main #2 on?
The build behind 24HG | Rust | Main #2: Rust network protocol 2634 and build 167781 on Linux. Matching the protocol is what joining needs; Steam handles the update.
Is 24HG | Rust | Main #2 online right now, and how steady has it been?
24HG | Rust | Main #2 is up, live and reachable this moment. Going by the uptime it reports, the last restart was about 13 days 11 hours ago. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. 13 September 2026 is when Rust Leaderboard first logged it.
How well does 24HG | Rust | Main #2 perform?
The 48-hour average is 121 server fps; the floor was 80. Buildings, deployables and all the rest of the world took the entity count as high as 114,045. Memory use peaked at 6,333 MB. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is 24HG | Rust | Main #2 hosted?
Nothing about a region is published by 24HG | Rust | Main #2. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 91.99.37.118:28107.
Player count
Where does 24HG | Rust | Main #2 sit in the rankings?
Player hours over seven days put 24HG | Rust | Main #2 at #15,335, among the top 69% of ranked servers.
How many players are on 24HG | Rust | Main #2 right now?
The live score is 0 players on 24HG | Rust | Main #2, out of 200 slots. Over seven days, players averaged 0.
Connect
How do I join 24HG | Rust | Main #2?
In the Rust console (F1) enter client.connect 91.99.37.118:28107. Launch Rust from this page instead and it opens the game through Steam and joins for you. https://alpha.24hgaming.com/ is its website.