TEST
Offline 92.208.15.18:28015 checked 44d ago
Stats
- Players
- 1/ 10
- 10% full
- Slots
- 9open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- –
- score 0
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on TEST?
A procedural map, generated by the game, is what TEST runs.
What are the rules and settings on TEST?
No gather rate appears in the name of TEST. Up to 8 players per group, which is the game's default. the usual game, with gathering, building and raiding: that is survival. Fighting and raiding between players are allowed. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running. VAC, Valve's anti-cheat, is switched off.
Wipe days
What is the wipe schedule on TEST?
TEST has too few wipes on record to show a rhythm yet. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 52 days 7 hours is how long the current world has been up.
Tags
What do the server tags on TEST mean?
gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Protocol 2633 is required; a different version cannot connect; cs163207 (Build): The game build is 163207; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): This is Modded: the game is changed by plugins or settings are the tags TEST publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include TEST?
These Rust Leaderboard lists count TEST among them: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more are the filters that surface it on the server list.
About the server
Which Rust version is TEST on?
The build behind TEST: Rust network protocol 2633 and build 163207 on Windows. Matching the protocol is what joining needs; Steam handles the update.
Is TEST online right now, and how steady has it been?
TEST is down this moment; the last signal came 44 days 13 hours ago. Of the 168 hours in the last 7 full days it was up for 0, or 0%. 13 September 2026 is when Rust Leaderboard first logged it.
Where in the world is TEST hosted?
Nothing about a region is published by TEST. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 92.208.15.18:28015 is its address.
The crowd
How many players are on TEST right now?
No connection to TEST: it is offline now, with the last check 44 days 13 hours ago.
How to join
How do I join TEST?
In the Rust console (F1) enter client.connect 92.208.15.18:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.