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11763servers on
Hi-score
72839players now
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218fresh wipes · 3h
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LOCAL - Staging Livestock Test

Offline 92.209.144.131:28015 checked 23d ago

Stats

Players
1/ 5
20% full
Slots
4open
5 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#13,792
top 62%
Last wipe · new game
28d ago
no schedule published
Next wipe · continue?
–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct5 Oct8 Oct10 Oct13 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.7 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 11:06 UTC28d ago 1 – running 1
Wed 30 Sep, 18:26 UTC29d ago 1 – 0.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
【南瓜】Build-Test
EA · groups of 8+ · 10 on average
3 / 101
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
EU · groups of 8+ · 2 on average
4 / 25
110 / 999
153 / 999
31 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 36 on average
5 / 100

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on LOCAL - Staging Livestock Test?

A procedural map, generated by the game, is what LOCAL - Staging Livestock Test runs.

What are the rules and settings on LOCAL - Staging Livestock Test?

LOCAL - Staging Livestock Test says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. It plays as build & creative, no gathering, just sandbox building. It is listed as a community server in the browser. VAC is on, Valve's anti-cheat.

Wipe days

What is the wipe schedule on LOCAL - Staging Livestock Test?

The record of LOCAL - Staging Livestock Test's wipes is too thin yet to tell its rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 28 days 11 hours.

What happens on LOCAL - Staging Livestock Test when wipe day arrives?

The average peak across its recent wipes is 1 players. On the latest wipe, 0 hours in, the crowd hit its peak.

Lists and filters

What do the server tags on LOCAL - Staging Livestock Test mean?

The server browser reads these tags from LOCAL - Staging Livestock Test: gmrust (Game mode): Survival, standard Rust style; mp5 (Max players): It holds 5 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs166925 (Build): The game build is 166925; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank; ^k (Build server): Build and test base designs. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include LOCAL - Staging Livestock Test?

These Rust Leaderboard lists count LOCAL - Staging Livestock Test among them: Rust build server leaderboard. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Server tag: Build server ^k; Group limit: 5 or more.

Server details

Which Rust version is LOCAL - Staging Livestock Test on?

Rust network protocol 2634 and build 166925 on Windows is what LOCAL - Staging Livestock Test runs. Steam updates your game so it sits on the same protocol needed to join.

Is LOCAL - Staging Livestock Test online right now, and how steady has it been?

LOCAL - Staging Livestock Test is down this moment; the last signal came 23 days 5 hours ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. The first record Rust Leaderboard has of it is 30 September 2026.

Where in the world is LOCAL - Staging Livestock Test hosted?

Nothing about a region is published by LOCAL - Staging Livestock Test. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 92.209.144.131:28015 is its address.

Player count

Where does LOCAL - Staging Livestock Test sit in the rankings?

Player hours over seven days put LOCAL - Staging Livestock Test at #13,792, among the top 62% of ranked servers.

How many players are on LOCAL - Staging Livestock Test right now?

Right now LOCAL - Staging Livestock Test is not online, and its last appearance was 23 days 5 hours ago.

Connect

How do I join LOCAL - Staging Livestock Test?

In the Rust console (F1) enter client.connect 92.209.144.131:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,^k,gmrust,cs166925,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp5
Max players It holds 5 slots.
ts8
Group limit Team size is capped at 8, which is the game default.
v2634
Protocol Protocol 2634 is required; a different version cannot connect.
cs166925
Build The game build is 166925.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code The region code is blank.

Gameplay

^k
Build server Build and test base designs.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.