ServerDevServer
Offline 93.157.251.249:28015 checked 14d ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,097
- top 70%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 21:45 UTC14d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on ServerDevServer?
A procedural map, generated by the game, is what ServerDevServer runs.
What are the rules and settings on ServerDevServer?
No gather rate appears in the name of ServerDevServer. 8 players is the group cap, unchanged from the game's default. survival is the mode, raiding, building and gathering in the standard game. Raids and player combat are part of the game. Plugins or settings change the game, and the browser files it under Modded. Oxide plugins are running. Anti-cheat is off: VAC is disabled.
Wipe days
What is the wipe schedule on ServerDevServer?
The record of ServerDevServer's wipes is too thin yet to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. This world has been running since 14 days 5 hours.
What happens on ServerDevServer when wipe day arrives?
The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd was at its highest.
Tags
What do the server tags on ServerDevServer mean?
The server browser reads these tags from ServerDevServer: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): It runs game build 167781; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include ServerDevServer?
ServerDevServer appears on the following Rust Leaderboard lists: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server facts
Which Rust version is ServerDevServer running?
The build behind ServerDevServer: Rust network protocol 2634 and build 167781 on Windows. Matching the protocol is what joining needs; Steam handles the update.
Is ServerDevServer online right now, and how steady has it been?
No sign of ServerDevServer right now, with 14 days 5 hours since it was last seen. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. Rust Leaderboard logged it for the first time on 15 October 2026.
Where in the world is ServerDevServer hosted?
On region, ServerDevServer publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 93.157.251.249:28015.
Population
Where does ServerDevServer sit in the rankings?
Player hours over seven days put ServerDevServer at #15,097, among the top 70% of ranked servers.
How many players are on ServerDevServer right now?
ServerDevServer is offline at the moment; the last sighting was 14 days 5 hours ago.
How to join
How do I join ServerDevServer?
Type client.connect 93.157.251.249:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.