Headshot Achievements Server
Online 93.99.7.63:28125 checked 10m ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 30
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 5d 16h
- since its last restart; the bar fills at a day
- Rank
- #15,414
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 21 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:01 UTC25d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Headshot Achievements Server?
Size 4,500 and seed 3 define the game-generated procedural map on Headshot Achievements Server. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on Headshot Achievements Server?
No gather rate appears in the name of Headshot Achievements Server. Up to 8 players per group, which is the game's default. gather, build and raid in the standard game: that is survival. Raids and player combat are part of the game. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running. VAC, Valve's anti-cheat, is switched on.
Wipe schedule
What is the wipe schedule on Headshot Achievements Server?
Headshot Achievements Server has too few wipes on record to show a rhythm yet. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. The world it runs now dates from 25 days 14 hours.
What happens on Headshot Achievements Server when wipe day arrives?
At their busiest, its recent wipes averaged 2 players. On the latest wipe, 21 hours in, the crowd hit its peak.
Lists and filters
What do the server tags on Headshot Achievements Server mean?
gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs166586 (Build): It runs game build 166586; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Plugins or settings make changes, so it sits under Modded are the tags Headshot Achievements Server publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Headshot Achievements Server?
Headshot Achievements Server appears on the following Rust Leaderboard lists: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server facts
Which Rust version is Headshot Achievements Server on?
Rust network protocol 2634 and build 166586 on Windows is what Headshot Achievements Server runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Headshot Achievements Server up right now, and how steady is it?
Right now the lights are on at Headshot Achievements Server. The uptime figure puts the last restart at roughly 5 days 16 hours ago. Of the 168 hours in the last 7 full days it was up for 168, or 100%. The first record Rust Leaderboard has of it is 2 October 2026.
How well does Headshot Achievements Server perform?
The 48-hour average is 30 server fps; the floor was 28. At its peak the world carried 118,901 entities: buildings, deployables and the rest. It drew up to 4,420 MB of memory at its highest. A climbing entity count and low fps are the lag players actually notice.
Where in the world is Headshot Achievements Server hosted?
On region, Headshot Achievements Server publishes nothing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 93.99.7.63:28125.
Population
Where does Headshot Achievements Server sit in the rankings?
Player hours over seven days put Headshot Achievements Server at #15,414, among the top 69% of ranked servers.
How many players are on Headshot Achievements Server right now?
0 players fill 10 slots on Headshot Achievements Server right now. Its average over the past week is 0 players.
How to join
How do I join Headshot Achievements Server?
In the Rust console (F1) enter client.connect 93.99.7.63:28125. Launch Rust from this page instead and it opens the game through Steam and joins for you.
