Local C# Plugin Dev Server
Offline 94.101.96.235:28015 checked 19h ago
Stats
- Players
- 1/ 10
- 10% full
- Slots
- 9open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #13,094
- top 59%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 14:28 UTC20h ago | – | – | running | 1 |
| Fri 9 Oct, 13:14 UTC19d ago | 2 | held half | 19.1 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on Local C# Plugin Dev Server?
A procedural map, generated by the game, is what Local C# Plugin Dev Server runs.
What are the rules and settings on Local C# Plugin Dev Server?
No gather rate appears in the name of Local C# Plugin Dev Server. Up to 8 players per group, which is the game's default. gather, build and raid in the standard game: that is survival. Raids and player combat are part of the game. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running. Anti-cheat is off: VAC is disabled.
Wipe days
What is the wipe schedule on Local C# Plugin Dev Server?
Local C# Plugin Dev Server has too few wipes on record to show a rhythm yet. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. This world has been running since 20 hours.
What happens on Local C# Plugin Dev Server when wipe day arrives?
The average peak across its recent wipes is 2 players. The crowd on the latest wipe topped out 1 hours in. Half the peak or more lasted until the next wipe in 100% of recent wipes.
Lists and filters
What do the server tags on Local C# Plugin Dev Server mean?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): Build: 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Modded listing: settings or plugins change how it plays are the tags Local C# Plugin Dev Server publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Local C# Plugin Dev Server?
These Rust Leaderboard lists count Local C# Plugin Dev Server among them: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours are the filters that surface it on the server list.
Server details
Which Rust version is Local C# Plugin Dev Server running?
Rust network protocol 2635 and build 168909 on Windows is the version Local C# Plugin Dev Server runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Local C# Plugin Dev Server online right now, and how steady has it been?
Player one, Local C# Plugin Dev Server is offline as you read this, last spotted 19 hours ago. The last 7 full days saw it online for 2 of 168 hours, 1% of the time. The first record Rust Leaderboard has of it is 4 October 2026.
Where in the world is Local C# Plugin Dev Server hosted?
No region is published by Local C# Plugin Dev Server. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 94.101.96.235:28015.
Player count
Where does Local C# Plugin Dev Server sit in the rankings?
Player hours over seven days put Local C# Plugin Dev Server at #13,094, among the top 59% of ranked servers.
How many players are on Local C# Plugin Dev Server right now?
No connection to Local C# Plugin Dev Server: it is offline now, with the last check 19 hours ago. 1 was the high point over seven days, with 0 players on average. In the last 48 hours, 15:00 UTC drew the highest average: 1 players.
How to join
How do I join Local C# Plugin Dev Server?
Type client.connect 94.101.96.235:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.