ZV Testserver
Offline 94.130.131.174:31205 checked 36d ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,491
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 16 Sep, 01:39 UTC42d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on ZV Testserver?
ZV Testserver runs a procedural map of size 6,000 with seed 1337, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map. Under map name it shows Custom Map.
What are the rules and settings on ZV Testserver?
No gather rate appears in the name of ZV Testserver. 8 players is the group cap, unchanged from the game's default. raiding, building and gathering in the standard game: that is survival. Fighting and raiding between players are allowed. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Carbon. By its own description it is vanilla: this is the game as Facepunch ships it, with rates, kits and rules untouched. Anti-cheat is on: VAC is enabled.
Wipe schedule
What is the wipe schedule on ZV Testserver?
ZV Testserver has too few wipes on record to show a rhythm yet. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 42 days 10 hours is how long the current world has been up.
What happens on ZV Testserver when wipe day arrives?
At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd was at its highest.
Tags
What do the server tags on ZV Testserver mean?
gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; a different version cannot connect; cs163794 (Build): Build: 163794; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules untouched; ^z (Modded): This is Modded: the game is changed by plugins or settings; ^y (Carbon): This server uses Carbon for plugins are the tags ZV Testserver publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include ZV Testserver?
Best modded Rust servers are the Rust Leaderboard lists that include ZV Testserver. Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more are the filters that surface it on the server list.
Server facts
Which Rust version is ZV Testserver running?
The build behind ZV Testserver: Rust network protocol 2633 and build 163794 on Linux. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is ZV Testserver up right now, and how steady is it?
ZV Testserver is down this moment; the last signal came 36 days 4 hours ago. Of the 168 hours in the last 7 full days it was up for 0, or 0%. 13 September 2026 is when Rust Leaderboard first logged it.
Where in the world is ZV Testserver hosted?
Nothing about a region is published by ZV Testserver. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 94.130.131.174:31205.
Population
Where does ZV Testserver sit on the leaderboard?
Player hours over seven days put ZV Testserver at #15,491, among the top 69% of ranked servers.
How many players are on ZV Testserver right now?
Right now ZV Testserver is not online, and its last appearance was 36 days 4 hours ago.
Getting in
How do I join ZV Testserver?
Type client.connect 94.130.131.174:31205 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.