UnityVault Local Test
Offline 94.145.179.66:28015 checked 9h ago
Stats
- Players
- 1/ 5
- 20% full
- Slots
- 4open
- 5 max players
- 7-day avg
- 1
- 7-day average · peak 3
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #6,937
- top 31%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 16:31 UTC14h ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on UnityVault Local Test?
The game generates a procedural map for UnityVault Local Test.
What are the rules and settings on UnityVault Local Test?
No gather rate appears in the name of UnityVault Local Test. The game's default applies: groups of 8 players at most. It plays as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Under Modded in the server browser, because plugins or settings modify play. Plugins in play: Carbon. Anti-cheat is on: VAC is enabled.
Wipe schedule
What is the wipe schedule on UnityVault Local Test?
Too few of UnityVault Local Test's wipes are recorded so far to reveal a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 14 hours is how long the current world has been up.
Lists and filters
What do the server tags on UnityVault Local Test mean?
The server browser reads these tags from UnityVault Local Test: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): Slot count: 5; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): Build: 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; ^z (Modded): Plugins or settings make changes, so it sits under Modded; ^y (Carbon): It runs Carbon, a framework for plugins. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include UnityVault Local Test?
Best modded Rust servers are the Rust Leaderboard lists that include UnityVault Local Test. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server details
Which Rust version is UnityVault Local Test running?
Rust network protocol 2635 and build 168909 on Windows is the version UnityVault Local Test runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is UnityVault Local Test up right now, and how steady is it?
No sign of UnityVault Local Test right now, with 9 hours since it was last seen. 27 October 2026 is when Rust Leaderboard first logged it.
Where in the world is UnityVault Local Test hosted?
On region, UnityVault Local Test publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 94.145.179.66:28015.
The crowd
Where does UnityVault Local Test sit on the leaderboard?
Player hours over seven days put UnityVault Local Test at #6,937, among the top 31% of ranked servers.
How many players are on UnityVault Local Test right now?
No connection to UnityVault Local Test: it is offline now, with the last check 9 hours ago. Its average over the past week is 1 players, peaking at 3. In the last 48 hours, 19:00 UTC drew the highest average: 3 players.
Getting in
How do I join UnityVault Local Test?
In the Rust console (F1) enter client.connect 94.145.179.66:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.