1UP
11743servers on
Hi-score
54666players now
2UP
133fresh wipes · 3h
Player select Out

Rust Devblog Server

Offline 94.229.16.35:28015 checked 16d ago

moddedcarbon

Stats

Players
0/ 50
0% full
Slots
50open
50 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,443
top 71%
Last wipe · new game
16d ago
no schedule published
Next wipe · continue?
–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 22:14 UTC16d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
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8 / 1000

Quick answers

from the figures on this page

How it plays

Which map is loaded on Rust Devblog Server?

A procedural map, generated by the game, is what Rust Devblog Server runs.

What are the rules and settings on Rust Devblog Server?

No gather rate appears in the name of Rust Devblog Server. Nothing is published about a group cap. It plays as survival, the usual game, with gathering, building and raiding. Players may raid and fight each other. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Carbon. Anti-cheat is off: VAC is disabled.

Wipe days

What is the wipe schedule on Rust Devblog Server?

The record of Rust Devblog Server's wipes is too thin yet to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now dates from 16 days 1 hours.

What happens on Rust Devblog Server when wipe day arrives?

At their busiest, its recent wipes averaged 0 players. On the latest wipe, 0 hours in, the crowd hit its peak.

Lists and filters

What do the server tags on Rust Devblog Server mean?

Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; v2362 (Protocol): Join only if your game is on protocol 2362; ptrak (Networking): It uses RakNet, the default network layer of the game; ^z (Modded): This is Modded: the game is changed by plugins or settings; ^y (Carbon): This server uses Carbon for plugins; hil2cpp (Custom tag): Custom tag: it comes from the owner or a plugin, not from Rust's standard set; stok (Custom tag): Custom tag: it comes from the owner or a plugin, not from Rust's standard set are listed under Rust Devblog Server. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include Rust Devblog Server?

These Rust Leaderboard lists count Rust Devblog Server among them: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Carbon ^y.

Server details

Which Rust version is Rust Devblog Server running?

Rust network protocol 2362 on Windows is the version Rust Devblog Server runs. Steam updates your game so it sits on the same protocol needed to join.

Is Rust Devblog Server online right now, and how steady has it been?

Player one, Rust Devblog Server is offline as you read this, last spotted 16 days ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. 12 October 2026 is when Rust Leaderboard first logged it.

Where in the world is Rust Devblog Server hosted?

No region is published by Rust Devblog Server. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 94.229.16.35:28015.

The crowd

Where does Rust Devblog Server sit on the leaderboard?

Player hours for the week place Rust Devblog Server at #15,443, in the top 71% of every ranked server.

How many players are on Rust Devblog Server right now?

No connection to Rust Devblog Server: it is offline now, with the last check 16 days ago.

Getting in

How do I join Rust Devblog Server?

Type client.connect 94.229.16.35:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp50,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
v2362
Protocol Join only if your game is on protocol 2362.
ptrak
Networking It uses RakNet, the default network layer of the game.

Mods and access

^z
Modded This is Modded: the game is changed by plugins or settings.
^y
Carbon This server uses Carbon for plugins.

Other

hil2cpp
Custom tag Custom tag: it comes from the owner or a plugin, not from Rust's standard set.
stok
Custom tag Custom tag: it comes from the owner or a plugin, not from Rust's standard set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.