Rust Devblog Server
Offline 94.229.16.35:28015 checked 16d ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,443
- top 71%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 22:14 UTC16d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on Rust Devblog Server?
A procedural map, generated by the game, is what Rust Devblog Server runs.
What are the rules and settings on Rust Devblog Server?
No gather rate appears in the name of Rust Devblog Server. Nothing is published about a group cap. It plays as survival, the usual game, with gathering, building and raiding. Players may raid and fight each other. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Carbon. Anti-cheat is off: VAC is disabled.
Wipe days
What is the wipe schedule on Rust Devblog Server?
The record of Rust Devblog Server's wipes is too thin yet to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now dates from 16 days 1 hours.
What happens on Rust Devblog Server when wipe day arrives?
At their busiest, its recent wipes averaged 0 players. On the latest wipe, 0 hours in, the crowd hit its peak.
Lists and filters
What do the server tags on Rust Devblog Server mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; v2362 (Protocol): Join only if your game is on protocol 2362; ptrak (Networking): It uses RakNet, the default network layer of the game; ^z (Modded): This is Modded: the game is changed by plugins or settings; ^y (Carbon): This server uses Carbon for plugins; hil2cpp (Custom tag): Custom tag: it comes from the owner or a plugin, not from Rust's standard set; stok (Custom tag): Custom tag: it comes from the owner or a plugin, not from Rust's standard set are listed under Rust Devblog Server. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Rust Devblog Server?
These Rust Leaderboard lists count Rust Devblog Server among them: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Carbon ^y.
Server details
Which Rust version is Rust Devblog Server running?
Rust network protocol 2362 on Windows is the version Rust Devblog Server runs. Steam updates your game so it sits on the same protocol needed to join.
Is Rust Devblog Server online right now, and how steady has it been?
Player one, Rust Devblog Server is offline as you read this, last spotted 16 days ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. 12 October 2026 is when Rust Leaderboard first logged it.
Where in the world is Rust Devblog Server hosted?
No region is published by Rust Devblog Server. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 94.229.16.35:28015.
The crowd
Where does Rust Devblog Server sit on the leaderboard?
Player hours for the week place Rust Devblog Server at #15,443, in the top 71% of every ranked server.
How many players are on Rust Devblog Server right now?
No connection to Rust Devblog Server: it is offline now, with the last check 16 days ago.
Getting in
How do I join Rust Devblog Server?
Type client.connect 94.229.16.35:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.